43 lines
916 B
C++
43 lines
916 B
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#include <Nazara/Graphics/InstancedRenderable.hpp>
|
|
#include <Nazara/Graphics/Debug.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
inline InstancedRenderable::InstancedRenderable() :
|
|
m_aabb(Boxf::Zero()),
|
|
m_renderLayer(0)
|
|
{
|
|
}
|
|
|
|
inline const Boxf& InstancedRenderable::GetAABB() const
|
|
{
|
|
return m_aabb;
|
|
}
|
|
|
|
inline int InstancedRenderable::GetRenderLayer() const
|
|
{
|
|
return m_renderLayer;
|
|
}
|
|
|
|
inline void InstancedRenderable::UpdateRenderLayer(int renderLayer)
|
|
{
|
|
if (m_renderLayer != renderLayer)
|
|
{
|
|
m_renderLayer = renderLayer;
|
|
OnElementInvalidated(this);
|
|
}
|
|
}
|
|
|
|
inline void InstancedRenderable::UpdateAABB(Boxf aabb)
|
|
{
|
|
OnAABBUpdate(this, aabb);
|
|
m_aabb = aabb;
|
|
}
|
|
}
|
|
|
|
#include <Nazara/Graphics/DebugOff.hpp>
|