NazaraEngine/include/Nazara/Graphics/MaterialPassRegistry.inl

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1.0 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/MaterialPassRegistry.hpp>
#include <stdexcept>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
std::size_t MaterialPassRegistry::GetPassIndex(std::string_view passName) const
{
auto it = m_passIndex.find(passName);
if (it == m_passIndex.end())
throw std::runtime_error("pass " + std::string(passName) + " must be registered before being used");
return it->second;
}
inline std::size_t MaterialPassRegistry::RegisterPass(std::string passName)
{
if (m_passIndex.find(passName) != m_passIndex.end())
throw std::runtime_error("pass " + passName + " is already registered");
m_passNames.push_back(std::move(passName));
std::size_t passIndex = m_passIndex.size();
m_passIndex.emplace(m_passNames.back(), passIndex);
return passIndex;
}
}
#include <Nazara/Graphics/DebugOff.hpp>