NazaraEngine/include/Nazara/Math/OrientedCube.hpp

74 lines
2.2 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ORIENTEDCUBE_HPP
#define NAZARA_ORIENTEDCUBE_HPP
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Cube.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Vector3.hpp>
template<typename T>
class NzOrientedCube
{
public:
NzOrientedCube() = default;
NzOrientedCube(T X, T Y, T Z, T Width, T Height, T Depth);
NzOrientedCube(const NzCube<T>& cube);
NzOrientedCube(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> explicit NzOrientedCube(const NzOrientedCube<U>& orientedCube);
NzOrientedCube(const NzOrientedCube& orientedCube) = default;
~NzOrientedCube() = default;
const NzVector3<T>& GetCorner(nzCorner corner) const;
bool IsValid() const;
NzOrientedCube& MakeZero();
NzOrientedCube& Set(T X, T Y, T Z, T Width, T Height, T Depth);
NzOrientedCube& Set(const NzCube<T>& cube);
NzOrientedCube& Set(const NzOrientedCube& orientedCube);
NzOrientedCube& Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> NzOrientedCube& Set(const NzOrientedCube<U>& orientedCube);
NzString ToString() const;
void Update(const NzMatrix4<T>& transformMatrix);
operator NzVector3<T>*();
operator const NzVector3<T>*() const;
NzVector3<T>& operator()(unsigned int i);
NzVector3<T> operator()(unsigned int i) const;
NzOrientedCube operator*(T scalar) const;
NzOrientedCube& operator*=(T scalar);
bool operator==(const NzOrientedCube& cube) const;
bool operator!=(const NzOrientedCube& cube) const;
static NzOrientedCube Lerp(const NzOrientedCube& from, const NzOrientedCube& to, T interpolation);
static NzOrientedCube Zero();
NzCube<T> localCube;
private:
NzVector3<T> m_corners[nzCorner_Max+1]; // Ne peuvent pas être modifiés directement
};
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzOrientedCube<T>& orientedCube);
typedef NzOrientedCube<double> NzOrientedCubed;
typedef NzOrientedCube<float> NzOrientedCubef;
#include <Nazara/Math/OrientedCube.inl>
#endif // NAZARA_ORIENTEDCUBE_HPP