NazaraEngine/include/Nazara/Renderer/RenderTarget.hpp

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C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERTARGET_HPP
#define NAZARA_RENDERTARGET_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/RenderTargetParameters.hpp>
class NzRenderer;
class NAZARA_API NzRenderTarget
{
friend class NzRenderer;
public:
NzRenderTarget() = default;
virtual ~NzRenderTarget();
virtual unsigned int GetHeight() const = 0;
virtual NzRenderTargetParameters GetParameters() const = 0;
virtual unsigned int GetWidth() const = 0;
bool IsActive() const;
virtual bool IsRenderable() const = 0;
bool SetActive(bool active);
// Fonctions OpenGL
virtual bool HasContext() const = 0;
protected:
virtual bool Activate() const = 0;
virtual void Desactivate() const;
};
#endif // NAZARA_RENDERTARGET_HPP