NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/DescriptorSet.hpp

75 lines
3.0 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP
#define NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/VulkanRenderer/Wrapper/AutoFree.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DescriptorPool.hpp>
#include <vulkan/vulkan.h>
namespace Nz
{
namespace Vk
{
class DescriptorSet
{
friend DescriptorPool;
public:
inline DescriptorSet();
DescriptorSet(const DescriptorSet&) = delete;
inline DescriptorSet(DescriptorSet&& descriptorSet) noexcept;
~DescriptorSet() = default;
inline void Free();
inline bool IsValid() const;
inline void WriteCombinedImageSamplerDescriptor(UInt32 binding, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout);
inline void WriteCombinedImageSamplerDescriptor(UInt32 binding, const VkDescriptorImageInfo& imageInfo);
inline void WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout);
inline void WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorImageInfo& imageInfo);
inline void WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo);
inline void WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo);
inline void WriteUniformDescriptor(UInt32 binding, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range);
inline void WriteUniformDescriptor(UInt32 binding, const VkDescriptorBufferInfo& bufferInfo);
inline void WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range);
inline void WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorBufferInfo& bufferInfo);
inline void WriteUniformDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo);
inline void WriteUniformDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo);
DescriptorSet& operator=(const DescriptorSet&) = delete;
inline DescriptorSet& operator=(DescriptorSet&& descriptorSet) noexcept;
inline explicit operator bool() const;
inline operator VkDescriptorSet() const;
private:
inline DescriptorSet(DescriptorPool& pool, VkDescriptorSet handle);
DescriptorPool* m_pool;
VkDescriptorSet m_handle;
};
class AutoDescriptorSet : public AutoFree<DescriptorSet>
{
public:
using AutoFree::AutoFree;
explicit operator bool() const { return Get(); }
operator VkDescriptorSet() const { return Get(); }
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/DescriptorSet.inl>
#endif // NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP