NazaraEngine/include/Nazara/Utility/Algorithm.inl

45 lines
1.9 KiB
C++

#pragma once
#include <Nazara/Utility/Algorithm.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
namespace Detail
{
template<typename T>
struct IsSuitableForComponent
{
constexpr static bool value = false;
};
}
template<typename T> constexpr ComponentType ComponentTypeId()
{
static_assert(Detail::IsSuitableForComponent<T>::value, "This type cannot be used as a component.");
return ComponentType{};
}
template<> constexpr ComponentType ComponentTypeId<Color>() { return ComponentType_Color; }
template<> constexpr ComponentType ComponentTypeId<double>() { return ComponentType_Double1; }
template<> constexpr ComponentType ComponentTypeId<Vector2d>() { return ComponentType_Double2; }
template<> constexpr ComponentType ComponentTypeId<Vector3d>() { return ComponentType_Double3; }
template<> constexpr ComponentType ComponentTypeId<Vector4d>() { return ComponentType_Double4; }
template<> constexpr ComponentType ComponentTypeId<float>() { return ComponentType_Float1; }
template<> constexpr ComponentType ComponentTypeId<Vector2f>() { return ComponentType_Float2; }
template<> constexpr ComponentType ComponentTypeId<Vector3f>() { return ComponentType_Float3; }
template<> constexpr ComponentType ComponentTypeId<Vector4f>() { return ComponentType_Float4; }
template<> constexpr ComponentType ComponentTypeId<int>() { return ComponentType_Int1; }
template<> constexpr ComponentType ComponentTypeId<Vector2i>() { return ComponentType_Int2; }
template<> constexpr ComponentType ComponentTypeId<Vector3i>() { return ComponentType_Int3; }
template<> constexpr ComponentType ComponentTypeId<Vector4i>() { return ComponentType_Int4; }
template<> constexpr ComponentType ComponentTypeId<Quaternionf>() { return ComponentType_Quaternion; }
template<typename T>
constexpr const ComponentType GetComponentTypeOf()
{
return ComponentTypeId<std::decay_t<T>>();
}
}
#include <Nazara/Graphics/DebugOff.hpp>