NazaraEngine/src/Nazara/Utility/StaticMesh.cpp

93 lines
2.3 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/StaticMesh.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Utility/Algorithm.hpp>
#include <Nazara/Utility/VertexMapper.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
StaticMesh::StaticMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<IndexBuffer> indexBuffer) :
m_aabb(Nz::Boxf::Zero()),
m_indexBuffer(std::move(indexBuffer)),
m_vertexBuffer(std::move(vertexBuffer))
{
NazaraAssert(m_vertexBuffer, "Invalid vertex buffer");
}
void StaticMesh::Center()
{
Vector3f offset(m_aabb.x + m_aabb.width/2.f, m_aabb.y + m_aabb.height/2.f, m_aabb.z + m_aabb.depth/2.f);
VertexMapper mapper(*m_vertexBuffer);
SparsePtr<Vector3f> position = mapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
UInt32 vertexCount = m_vertexBuffer->GetVertexCount();
for (UInt32 i = 0; i < vertexCount; ++i)
*position++ -= offset;
m_aabb.x -= offset.x;
m_aabb.y -= offset.y;
m_aabb.z -= offset.z;
}
bool StaticMesh::GenerateAABB()
{
// On lock le buffer pour itérer sur toutes les positions et composer notre AABB
VertexMapper mapper(*m_vertexBuffer);
SetAABB(ComputeAABB(mapper.GetComponentPtr<const Vector3f>(VertexComponent::Position), m_vertexBuffer->GetVertexCount()));
return true;
}
const Boxf& StaticMesh::GetAABB() const
{
return m_aabb;
}
AnimationType StaticMesh::GetAnimationType() const
{
return AnimationType::Static;
}
const std::shared_ptr<IndexBuffer>& StaticMesh::GetIndexBuffer() const
{
return m_indexBuffer;
}
const std::shared_ptr<VertexBuffer>& StaticMesh::GetVertexBuffer() const
{
return m_vertexBuffer;
}
UInt32 StaticMesh::GetVertexCount() const
{
return m_vertexBuffer->GetVertexCount();
}
bool StaticMesh::IsAnimated() const
{
return false;
}
bool StaticMesh::IsValid() const
{
return m_vertexBuffer != nullptr;
}
void StaticMesh::SetAABB(const Boxf& aabb)
{
m_aabb = aabb;
OnSubMeshInvalidateAABB(this);
}
void StaticMesh::SetIndexBuffer(std::shared_ptr<IndexBuffer> indexBuffer)
{
m_indexBuffer = std::move(indexBuffer);
}
}