NazaraEngine/include/Nazara/Core/AppEntitySystemComponent.hpp

40 lines
1.2 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP
#define NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/ApplicationComponent.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/EntityWorld.hpp>
namespace Nz
{
class NAZARA_CORE_API AppEntitySystemComponent : public ApplicationComponent
{
public:
using ApplicationComponent::ApplicationComponent;
AppEntitySystemComponent(const AppEntitySystemComponent&) = delete;
AppEntitySystemComponent(AppEntitySystemComponent&&) = delete;
~AppEntitySystemComponent() = default;
template<typename T, typename... Args> T& AddWorld(Args&&... args);
void Update(Time elapsedTime) override;
AppEntitySystemComponent& operator=(const AppEntitySystemComponent&) = delete;
AppEntitySystemComponent& operator=(AppEntitySystemComponent&&) = delete;
private:
std::vector<std::unique_ptr<EntityWorld>> m_worlds;
};
}
#include <Nazara/Core/AppEntitySystemComponent.inl>
#endif // NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP