NazaraEngine/include/Nazara/Math/Rect.inl

438 lines
7.8 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/StringStream.hpp>
#include <Nazara/Math/Basic.hpp>
#include <algorithm>
#include <cstring>
#include <Nazara/Core/Debug.hpp>
#define F(a) static_cast<T>(a)
template<typename T>
NzRect<T>::NzRect(T Width, T Height)
{
Set(Width, Height);
}
template<typename T>
NzRect<T>::NzRect(T X, T Y, T Width, T Height)
{
Set(X, Y, Width, Height);
}
template<typename T>
NzRect<T>::NzRect(const T vec[4])
{
Set(vec);
}
template<typename T>
NzRect<T>::NzRect(const NzVector2<T>& lengths)
{
Set(lengths);
}
template<typename T>
NzRect<T>::NzRect(const NzVector2<T>& vec1, const NzVector2<T>& vec2)
{
Set(vec1, vec2);
}
template<typename T>
template<typename U>
NzRect<T>::NzRect(const NzRect<U>& rect)
{
Set(rect);
}
template<typename T>
bool NzRect<T>::Contains(T X, T Y) const
{
return X >= x && X < x+width &&
Y >= y && Y < y+height;
}
template<typename T>
bool NzRect<T>::Contains(const NzVector2<T>& point) const
{
return Contains(point.x, point.y);
}
template<typename T>
bool NzRect<T>::Contains(const NzRect<T>& rect) const
{
return Contains(rect.x, rect.y) &&
Contains(rect.x + rect.width, rect.y + rect.height);
}
template<typename T>
NzRect<T>& NzRect<T>::ExtendTo(T X, T Y)
{
width = std::max(x + width, X);
height = std::max(y + height, Y);
x = std::min(x, X);
y = std::min(y, Y);
width -= x;
height -= y;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::ExtendTo(const NzVector2<T>& point)
{
return ExtendTo(point.x, point.y);
}
template<typename T>
NzRect<T>& NzRect<T>::ExtendTo(const NzRect& rect)
{
width = std::max(x + width, rect.x + rect.width);
height = std::max(y + height, rect.y + rect.height);
x = std::min(x, rect.x);
y = std::min(y, rect.y);
width -= x;
height -= y;
return *this;
}
template<typename T>
NzVector2<T> NzRect<T>::GetCenter() const
{
return GetPosition() + GetLengths() / F(2.0);
}
template<typename T>
NzVector2<T> NzRect<T>::GetLengths() const
{
return NzVector2<T>(width, height);
}
template<typename T>
NzVector2<T> NzRect<T>::GetMaximum() const
{
return GetPosition() + GetLengths();
}
template<typename T>
NzVector2<T> NzRect<T>::GetMinimum() const
{
///DOC: Alias de GetPosition()
return GetPosition();
}
template<typename T>
NzVector2<T> NzRect<T>::GetNegativeVertex(const NzVector2<T>& normal) const
{
NzVector2<T> neg(GetPosition());
if (normal.x < F(0.0))
neg.x += width;
if (normal.y < F(0.0))
neg.y += height;
return neg;
}
template<typename T>
NzVector2<T> NzRect<T>::GetPosition() const
{
return NzVector2<T>(x, y);
}
template<typename T>
NzVector2<T> NzRect<T>::GetPositiveVertex(const NzVector2<T>& normal) const
{
NzVector2<T> pos(GetPosition());
if (normal.x > F(0.0))
pos.x += width;
if (normal.y > F(0.0))
pos.y += height;
return pos;
}
template<typename T>
bool NzRect<T>::Intersect(const NzRect& rect, NzRect* intersection) const
{
T left = std::max(x, rect.x);
T right = std::min(x+width, rect.x+rect.width);
T top = std::max(y, rect.y);
T bottom = std::min(y+height, rect.y+rect.height);
if (left < right && top < bottom)
{
if (intersection)
{
intersection->x = left;
intersection->y = top;
intersection->width = right-left;
intersection->height = bottom-top;
}
return true;
}
else
return false;
}
template<typename T>
bool NzRect<T>::IsValid() const
{
return width > F(0.0) && height > F(0.0);
}
template<typename T>
NzRect<T>& NzRect<T>::MakeZero()
{
x = F(0.0);
y = F(0.0);
width = F(0.0);
height = F(0.0);
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::Set(T Width, T Height)
{
x = F(0.0);
y = F(0.0);
width = Width;
height = Height;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::Set(T X, T Y, T Width, T Height)
{
x = X;
y = Y;
width = Width;
height = Height;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::Set(const T rect[4])
{
x = rect[0];
y = rect[1];
width = rect[2];
height = rect[3];
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::Set(const NzRect<T>& rect)
{
std::memcpy(this, &rect, sizeof(NzRect));
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::Set(const NzVector2<T>& lengths)
{
return Set(lengths.x, lengths.y);
}
template<typename T>
NzRect<T>& NzRect<T>::Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2)
{
x = std::min(vec1.x, vec2.x);
y = std::min(vec1.y, vec2.y);
width = (vec2.x > vec1.x) ? vec2.x-vec1.x : vec1.x-vec2.x;
height = (vec2.y > vec1.y) ? vec2.y-vec1.y : vec1.y-vec2.y;
return *this;
}
template<typename T>
template<typename U>
NzRect<T>& NzRect<T>::Set(const NzRect<U>& rect)
{
x = F(rect.x);
y = F(rect.y);
width = F(rect.width);
height = F(rect.height);
return *this;
}
template<typename T>
NzString NzRect<T>::ToString() const
{
NzStringStream ss;
return ss << "Rect(" << x << ", " << y << ", " << width << ", " << height << ')';
}
template<typename T>
NzRect<T>& NzRect<T>::Translate(const NzVector2<T>& translation)
{
x += translation.x;
y += translation.y;
return *this;
}
template<typename T>
T& NzRect<T>::operator[](unsigned int i)
{
#if NAZARA_MATH_SAFE
if (i >= 4)
{
NzStringStream ss;
ss << "Index out of range: (" << i << " >= 4)";
NazaraError(ss);
throw std::domain_error(ss.ToString());
}
#endif
return *(&x+i);
}
template<typename T>
T NzRect<T>::operator[](unsigned int i) const
{
#if NAZARA_MATH_SAFE
if (i >= 4)
{
NzStringStream ss;
ss << "Index out of range: (" << i << " >= 4)";
NazaraError(ss);
throw std::domain_error(ss.ToString());
}
#endif
return *(&x+i);
}
template<typename T>
NzRect<T> NzRect<T>::operator*(T scalar) const
{
return NzRect(x, y, width*scalar, height*scalar);
}
template<typename T>
NzRect<T> NzRect<T>::operator*(const NzVector2<T>& vec) const
{
return NzRect(x, y, width*vec.x, height*vec.y);
}
template<typename T>
NzRect<T> NzRect<T>::operator/(T scalar) const
{
return NzRect(x, y, width/scalar, height/scalar);
}
template<typename T>
NzRect<T> NzRect<T>::operator/(const NzVector2<T>& vec) const
{
return NzRect(x, y, width/vec.x, height/vec.y);
}
template<typename T>
NzRect<T>& NzRect<T>::operator*=(T scalar)
{
width *= scalar;
height *= scalar;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::operator*=(const NzVector2<T>& vec)
{
width *= vec.x;
height *= vec.y;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::operator/=(T scalar)
{
width /= scalar;
height /= scalar;
return *this;
}
template<typename T>
NzRect<T>& NzRect<T>::operator/=(const NzVector2<T>& vec)
{
width /= vec.x;
height /= vec.y;
return *this;
}
template<typename T>
bool NzRect<T>::operator==(const NzRect& rect) const
{
return NzNumberEquals(x, rect.x) && NzNumberEquals(y, rect.y) &&
NzNumberEquals(width, rect.width) && NzNumberEquals(height, rect.height);
}
template<typename T>
bool NzRect<T>::operator!=(const NzRect& rect) const
{
return !operator==(rect);
}
template<typename T>
NzRect<T> NzRect<T>::Lerp(const NzRect& from, const NzRect& to, T interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < F(0.0) || interpolation > F(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Zero();
}
#endif
NzRect rect;
rect.x = NzLerp(from.x, to.x, interpolation);
rect.y = NzLerp(from.y, to.y, interpolation);
rect.width = NzLerp(from.width, to.width, interpolation);
rect.height = NzLerp(from.height, to.height, interpolation);
return rect;
}
template<typename T>
NzRect<T> NzRect<T>::Zero()
{
NzRect rect;
rect.MakeZero();
return rect;
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzRect<T>& rect)
{
return out << rect.ToString();
}
#undef F
#include <Nazara/Core/DebugOff.hpp>