NazaraEngine/examples/Physics2DDemo/main.cpp

171 lines
5.4 KiB
C++

#include <Nazara/Core.hpp>
#include <Nazara/Core/Systems.hpp>
#include <Nazara/Platform.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/Graphics/Components.hpp>
#include <Nazara/Graphics/Systems.hpp>
#include <Nazara/Math/PidController.hpp>
#include <Nazara/Physics2D.hpp>
#include <Nazara/Physics2D/Components.hpp>
#include <Nazara/Physics2D/Systems.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <Nazara/Utility/Components.hpp>
#include <Nazara/Widgets.hpp>
#include <entt/entt.hpp>
#include <array>
#include <chrono>
#include <iostream>
#include <limits>
#include <thread>
NAZARA_REQUEST_DEDICATED_GPU()
int main()
{
std::filesystem::path resourceDir = "assets/examples";
if (!std::filesystem::is_directory(resourceDir) && std::filesystem::is_directory("../.." / resourceDir))
resourceDir = "../.." / resourceDir;
Nz::Renderer::Config rendererConfig;
std::cout << "Run using Vulkan? (y/n)" << std::endl;
if (std::getchar() != 'n')
rendererConfig.preferredAPI = Nz::RenderAPI::Vulkan;
else
rendererConfig.preferredAPI = Nz::RenderAPI::OpenGL;
std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
Nz::Modules<Nz::Graphics, Nz::Physics2D> nazara(rendererConfig);
std::shared_ptr<Nz::RenderDevice> device = Nz::Graphics::Instance()->GetRenderDevice();
entt::registry registry;
Nz::SystemGraph systemGraph(registry);
Nz::Physics2DSystem& physSytem = systemGraph.AddSystem<Nz::Physics2DSystem>();
Nz::RenderSystem& renderSystem = systemGraph.AddSystem<Nz::RenderSystem>();
std::string windowTitle = "Graphics Test";
Nz::RenderWindow& window = renderSystem.CreateWindow(device, Nz::VideoMode(1920, 1080), windowTitle);
Nz::Vector2f windowSize = Nz::Vector2f(window.GetSize());
physSytem.GetPhysWorld().SetGravity({ 0.f, -98.1f });
entt::entity viewer = registry.create();
{
registry.emplace<Nz::NodeComponent>(viewer);
auto& cameraComponent = registry.emplace<Nz::CameraComponent>(viewer, window.GetRenderTarget(), Nz::ProjectionType::Orthographic);
cameraComponent.UpdateRenderMask(1);
cameraComponent.UpdateClearColor(Nz::Color(0.5f, 0.5f, 0.5f));
}
Nz::TextureSamplerInfo samplerInfo;
samplerInfo.anisotropyLevel = 8;
Nz::TextureParams texParams;
texParams.renderDevice = device;
texParams.loadFormat = Nz::PixelFormat::RGBA8;
std::shared_ptr<Nz::MaterialInstance> spriteMaterial = Nz::Graphics::Instance()->GetDefaultMaterials().phongMaterial->Instantiate();
spriteMaterial->SetTextureProperty("BaseColorMap", Nz::Texture::LoadFromFile(resourceDir / "box.png", texParams));
for (std::size_t y = 0; y < 30; ++y)
{
for (std::size_t x = 0; x < 30; ++x)
{
entt::entity spriteEntity = registry.create();
{
std::shared_ptr<Nz::Sprite> sprite = std::make_shared<Nz::Sprite>(spriteMaterial);
sprite->SetSize({ 32.f, 32.f });
sprite->SetOrigin({ 0.5f, 0.5f });
registry.emplace<Nz::NodeComponent>(spriteEntity).SetPosition(windowSize.x * 0.5f + x * 48.f - 15.f * 48.f, windowSize.y / 2 + y * 48.f);
registry.emplace<Nz::GraphicsComponent>(spriteEntity).AttachRenderable(sprite, 1);
auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(spriteEntity, physSytem.CreateRigidBody(50.f, std::make_shared<Nz::BoxCollider2D>(Nz::Vector2f(32.f, 32.f))));
rigidBody.SetFriction(0.9f);
//rigidBody.SetElasticity(0.99f);
}
}
}
entt::entity groundEntity = registry.create();
{
std::shared_ptr<Nz::Tilemap> tilemap = std::make_shared<Nz::Tilemap>(Nz::Vector2ui(40, 20), Nz::Vector2f(64.f, 64.f), 18);
tilemap->SetOrigin({ 0.5f, 0.5f });
for (std::size_t i = 0; i < 18; ++i)
{
std::shared_ptr<Nz::MaterialInstance> tileMaterial = Nz::Graphics::Instance()->GetDefaultMaterials().basicTransparent->Clone();
tileMaterial->SetTextureProperty("BaseColorMap", Nz::Texture::LoadFromFile(resourceDir / "tiles" / (std::to_string(i + 1) + ".png"), texParams));
tilemap->SetMaterial(i, tileMaterial);
}
for (unsigned int y = 0; y < 20; ++y)
{
for (unsigned int x = 0; x < 40; ++x)
{
tilemap->EnableTile({ x, y }, Nz::Rectf{ 0.f, 0.f, 1.f, 1.f }, Nz::Color::White(), (y == 0) ? 1 : 4);
}
}
registry.emplace<Nz::NodeComponent>(groundEntity).SetPosition(windowSize.x * 0.5f, -windowSize.y * 0.2f);
registry.emplace<Nz::GraphicsComponent>(groundEntity).AttachRenderable(tilemap, 1);
auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(groundEntity, physSytem.CreateRigidBody(0.f, std::make_shared<Nz::BoxCollider2D>(tilemap->GetSize())));
rigidBody.SetFriction(0.9f);
}
Nz::EulerAnglesf camAngles(0.f, 0.f, 0.f);
Nz::Quaternionf camQuat(camAngles);
window.EnableEventPolling(true);
Nz::MillisecondClock secondClock;
unsigned int fps = 0;
//Nz::Mouse::SetRelativeMouseMode(true);
float elapsedTime = 0.f;
Nz::PidController<Nz::Vector3f> headingController(0.5f, 0.f, 0.05f);
Nz::PidController<Nz::Vector3f> upController(1.f, 0.f, 0.1f);
bool showColliders = false;
while (window.IsOpen())
{
Nz::WindowEvent event;
while (window.PollEvent(&event))
{
switch (event.type)
{
case Nz::WindowEventType::Quit:
window.Close();
break;
case Nz::WindowEventType::KeyPressed:
break;
case Nz::WindowEventType::MouseMoved:
break;
default:
break;
}
}
systemGraph.Update();
fps++;
if (secondClock.RestartIfOver(Nz::Time::Second()))
{
window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(registry.alive()) + " entities");
fps = 0;
}
}
return EXIT_SUCCESS;
}