171 lines
5.4 KiB
C++
171 lines
5.4 KiB
C++
#include <Nazara/Core.hpp>
|
|
#include <Nazara/Core/Systems.hpp>
|
|
#include <Nazara/Platform.hpp>
|
|
#include <Nazara/Graphics.hpp>
|
|
#include <Nazara/Graphics/Components.hpp>
|
|
#include <Nazara/Graphics/Systems.hpp>
|
|
#include <Nazara/Math/PidController.hpp>
|
|
#include <Nazara/Physics2D.hpp>
|
|
#include <Nazara/Physics2D/Components.hpp>
|
|
#include <Nazara/Physics2D/Systems.hpp>
|
|
#include <Nazara/Renderer.hpp>
|
|
#include <Nazara/Utility.hpp>
|
|
#include <Nazara/Utility/Components.hpp>
|
|
#include <Nazara/Widgets.hpp>
|
|
#include <entt/entt.hpp>
|
|
#include <array>
|
|
#include <chrono>
|
|
#include <iostream>
|
|
#include <limits>
|
|
#include <thread>
|
|
|
|
NAZARA_REQUEST_DEDICATED_GPU()
|
|
|
|
int main()
|
|
{
|
|
std::filesystem::path resourceDir = "assets/examples";
|
|
if (!std::filesystem::is_directory(resourceDir) && std::filesystem::is_directory("../.." / resourceDir))
|
|
resourceDir = "../.." / resourceDir;
|
|
|
|
Nz::Renderer::Config rendererConfig;
|
|
std::cout << "Run using Vulkan? (y/n)" << std::endl;
|
|
if (std::getchar() != 'n')
|
|
rendererConfig.preferredAPI = Nz::RenderAPI::Vulkan;
|
|
else
|
|
rendererConfig.preferredAPI = Nz::RenderAPI::OpenGL;
|
|
|
|
std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
|
|
|
|
Nz::Modules<Nz::Graphics, Nz::Physics2D> nazara(rendererConfig);
|
|
|
|
std::shared_ptr<Nz::RenderDevice> device = Nz::Graphics::Instance()->GetRenderDevice();
|
|
|
|
entt::registry registry;
|
|
|
|
Nz::SystemGraph systemGraph(registry);
|
|
Nz::Physics2DSystem& physSytem = systemGraph.AddSystem<Nz::Physics2DSystem>();
|
|
Nz::RenderSystem& renderSystem = systemGraph.AddSystem<Nz::RenderSystem>();
|
|
|
|
std::string windowTitle = "Graphics Test";
|
|
Nz::RenderWindow& window = renderSystem.CreateWindow(device, Nz::VideoMode(1920, 1080), windowTitle);
|
|
|
|
Nz::Vector2f windowSize = Nz::Vector2f(window.GetSize());
|
|
|
|
physSytem.GetPhysWorld().SetGravity({ 0.f, -98.1f });
|
|
|
|
entt::entity viewer = registry.create();
|
|
{
|
|
registry.emplace<Nz::NodeComponent>(viewer);
|
|
auto& cameraComponent = registry.emplace<Nz::CameraComponent>(viewer, window.GetRenderTarget(), Nz::ProjectionType::Orthographic);
|
|
cameraComponent.UpdateRenderMask(1);
|
|
cameraComponent.UpdateClearColor(Nz::Color(0.5f, 0.5f, 0.5f));
|
|
}
|
|
|
|
Nz::TextureSamplerInfo samplerInfo;
|
|
samplerInfo.anisotropyLevel = 8;
|
|
|
|
Nz::TextureParams texParams;
|
|
texParams.renderDevice = device;
|
|
texParams.loadFormat = Nz::PixelFormat::RGBA8;
|
|
|
|
std::shared_ptr<Nz::MaterialInstance> spriteMaterial = Nz::Graphics::Instance()->GetDefaultMaterials().phongMaterial->Instantiate();
|
|
spriteMaterial->SetTextureProperty("BaseColorMap", Nz::Texture::LoadFromFile(resourceDir / "box.png", texParams));
|
|
|
|
for (std::size_t y = 0; y < 30; ++y)
|
|
{
|
|
for (std::size_t x = 0; x < 30; ++x)
|
|
{
|
|
entt::entity spriteEntity = registry.create();
|
|
{
|
|
std::shared_ptr<Nz::Sprite> sprite = std::make_shared<Nz::Sprite>(spriteMaterial);
|
|
sprite->SetSize({ 32.f, 32.f });
|
|
sprite->SetOrigin({ 0.5f, 0.5f });
|
|
|
|
registry.emplace<Nz::NodeComponent>(spriteEntity).SetPosition(windowSize.x * 0.5f + x * 48.f - 15.f * 48.f, windowSize.y / 2 + y * 48.f);
|
|
|
|
registry.emplace<Nz::GraphicsComponent>(spriteEntity).AttachRenderable(sprite, 1);
|
|
auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(spriteEntity, physSytem.CreateRigidBody(50.f, std::make_shared<Nz::BoxCollider2D>(Nz::Vector2f(32.f, 32.f))));
|
|
rigidBody.SetFriction(0.9f);
|
|
//rigidBody.SetElasticity(0.99f);
|
|
}
|
|
}
|
|
}
|
|
|
|
entt::entity groundEntity = registry.create();
|
|
{
|
|
std::shared_ptr<Nz::Tilemap> tilemap = std::make_shared<Nz::Tilemap>(Nz::Vector2ui(40, 20), Nz::Vector2f(64.f, 64.f), 18);
|
|
tilemap->SetOrigin({ 0.5f, 0.5f });
|
|
for (std::size_t i = 0; i < 18; ++i)
|
|
{
|
|
std::shared_ptr<Nz::MaterialInstance> tileMaterial = Nz::Graphics::Instance()->GetDefaultMaterials().basicTransparent->Clone();
|
|
tileMaterial->SetTextureProperty("BaseColorMap", Nz::Texture::LoadFromFile(resourceDir / "tiles" / (std::to_string(i + 1) + ".png"), texParams));
|
|
|
|
tilemap->SetMaterial(i, tileMaterial);
|
|
}
|
|
|
|
for (unsigned int y = 0; y < 20; ++y)
|
|
{
|
|
for (unsigned int x = 0; x < 40; ++x)
|
|
{
|
|
tilemap->EnableTile({ x, y }, Nz::Rectf{ 0.f, 0.f, 1.f, 1.f }, Nz::Color::White(), (y == 0) ? 1 : 4);
|
|
}
|
|
}
|
|
|
|
registry.emplace<Nz::NodeComponent>(groundEntity).SetPosition(windowSize.x * 0.5f, -windowSize.y * 0.2f);
|
|
registry.emplace<Nz::GraphicsComponent>(groundEntity).AttachRenderable(tilemap, 1);
|
|
auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(groundEntity, physSytem.CreateRigidBody(0.f, std::make_shared<Nz::BoxCollider2D>(tilemap->GetSize())));
|
|
rigidBody.SetFriction(0.9f);
|
|
}
|
|
|
|
Nz::EulerAnglesf camAngles(0.f, 0.f, 0.f);
|
|
Nz::Quaternionf camQuat(camAngles);
|
|
|
|
window.EnableEventPolling(true);
|
|
|
|
Nz::MillisecondClock secondClock;
|
|
unsigned int fps = 0;
|
|
|
|
//Nz::Mouse::SetRelativeMouseMode(true);
|
|
|
|
float elapsedTime = 0.f;
|
|
|
|
Nz::PidController<Nz::Vector3f> headingController(0.5f, 0.f, 0.05f);
|
|
Nz::PidController<Nz::Vector3f> upController(1.f, 0.f, 0.1f);
|
|
|
|
bool showColliders = false;
|
|
while (window.IsOpen())
|
|
{
|
|
Nz::WindowEvent event;
|
|
while (window.PollEvent(&event))
|
|
{
|
|
switch (event.type)
|
|
{
|
|
case Nz::WindowEventType::Quit:
|
|
window.Close();
|
|
break;
|
|
|
|
case Nz::WindowEventType::KeyPressed:
|
|
break;
|
|
|
|
case Nz::WindowEventType::MouseMoved:
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
systemGraph.Update();
|
|
|
|
fps++;
|
|
|
|
if (secondClock.RestartIfOver(Nz::Time::Second()))
|
|
{
|
|
window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(registry.alive()) + " entities");
|
|
fps = 0;
|
|
}
|
|
}
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|