36 lines
915 B
C++
36 lines
915 B
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/Systems/RenderSystem.hpp>
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#include <type_traits>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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template<typename T, typename ...Args>
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T& RenderSystem::CreateWindow(Args&& ...args)
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{
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static_assert(std::is_base_of_v<RenderWindow, T>, "T must inherit RenderWindow");
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auto windowPtr = std::make_unique<T>(std::forward<Args>(args)...);
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T& windowRef = *windowPtr;
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m_renderWindows.emplace_back(std::move(windowPtr));
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return windowRef;
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}
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inline FramePipeline& RenderSystem::GetFramePipeline()
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{
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return *m_pipeline;
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}
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inline const FramePipeline& RenderSystem::GetFramePipeline() const
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{
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return *m_pipeline;
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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