Files
NazaraEngine/src/Nazara/Graphics/ParticleRenderer.cpp
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00

39 lines
818 B
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ParticleRenderer.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
ParticleRenderer::ParticleRenderer(const ParticleRenderer& renderer) :
RefCounted()
{
NazaraUnused(renderer);
}
ParticleRenderer::~ParticleRenderer()
{
OnParticleRendererRelease(this);
}
bool ParticleRenderer::Initialize()
{
if (!ParticleRendererLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
return true;
}
void ParticleRenderer::Uninitialize()
{
ParticleRendererLibrary::Uninitialize();
}
ParticleRendererLibrary::LibraryMap ParticleRenderer::s_library;
}