NazaraEngine/include/Nazara/Graphics/LinearSlicedSprite.inl

158 lines
3.7 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <algorithm>
#include <cassert>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline void LinearSlicedSprite::AddSection(float size, float textureCoord)
{
NazaraAssert(m_sectionCount < m_sections.size(), "too many sections");
auto& section = m_sections[m_sectionCount++];
section.size = size;
section.textureCoord = textureCoord;
UpdateVertices();
}
inline void LinearSlicedSprite::Clear()
{
m_sectionCount = 0;
UpdateVertices();
}
inline const Color& LinearSlicedSprite::GetColor() const
{
return m_color;
}
inline auto LinearSlicedSprite::GetOrientation() const -> Orientation
{
return m_orientation;
}
inline const Vector2f& LinearSlicedSprite::GetOrigin() const
{
return m_origin;
}
inline auto LinearSlicedSprite::GetSection(std::size_t sectionIndex) const -> const Section&
{
NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
return m_sections[sectionIndex];
}
inline std::size_t LinearSlicedSprite::GetSectionCount() const
{
return m_sectionCount;
}
inline float LinearSlicedSprite::GetSize() const
{
return m_size;
}
inline const Rectf& LinearSlicedSprite::GetTextureCoords() const
{
return m_textureCoords;
}
inline void LinearSlicedSprite::SetColor(const Color& color)
{
m_color = color;
UpdateVertices();
}
inline void LinearSlicedSprite::RemoveSection(std::size_t sectionIndex)
{
NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
if (m_sectionCount >= sectionIndex + 1)
std::move(m_sections.begin() + sectionIndex + 1, m_sections.begin() + m_sectionCount, m_sections.begin() + sectionIndex);
m_sectionCount--;
UpdateVertices();
}
inline void LinearSlicedSprite::SetMaterial(std::shared_ptr<MaterialInstance> material)
{
assert(material);
if (m_material != material)
{
OnMaterialInvalidated(this, 0, material);
m_material = std::move(material);
OnElementInvalidated(this);
}
}
inline void LinearSlicedSprite::SetOrigin(const Vector2f& origin)
{
m_origin = origin;
UpdateVertices();
}
inline void LinearSlicedSprite::SetSection(std::size_t sectionIndex, float size, float textureCoord)
{
NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
auto& section = m_sections[sectionIndex];
section.size = size;
section.textureCoord = textureCoord;
UpdateVertices();
}
inline void LinearSlicedSprite::SetSectionSize(std::size_t sectionIndex, float size)
{
NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
auto& section = m_sections[sectionIndex];
section.size = size;
UpdateVertices();
}
inline void LinearSlicedSprite::SetSectionTextureCoord(std::size_t sectionIndex, float textureCoord)
{
NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
auto& section = m_sections[sectionIndex];
section.textureCoord = textureCoord;
UpdateVertices();
}
inline void LinearSlicedSprite::SetSize(float size)
{
NazaraAssert(size >= 0.f, "size must be positive");
m_size = size;
UpdateVertices();
}
inline void LinearSlicedSprite::SetTextureCoords(const Rectf& textureCoords)
{
m_textureCoords = textureCoords;
UpdateVertices();
}
inline void LinearSlicedSprite::SetTextureRect(const Rectf& textureRect)
{
Vector2f invTextureSize = 1.f / Vector2f(Vector2ui(GetTextureSize()));
return SetTextureCoords(Rectf(textureRect.x * invTextureSize.x, textureRect.y * invTextureSize.y, textureRect.width * invTextureSize.x, textureRect.height * invTextureSize.y));
}
}
#include <Nazara/Graphics/DebugOff.hpp>