22 lines
593 B
C++
22 lines
593 B
C++
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline void ShadowViewer::UpdateRenderMask(UInt32 renderMask)
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{
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m_renderMask = renderMask;
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}
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inline void ShadowViewer::UpdateViewport(const Recti& viewport)
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{
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m_viewport = viewport;
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m_viewerInstance.UpdateTargetSize({ float(m_viewport.width), float(m_viewport.height) });
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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