NazaraEngine/include/Nazara/Graphics/Material.inl

57 lines
1.2 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline void Material::AddPass(std::size_t passIndex, std::shared_ptr<MaterialPass> pass)
{
if (passIndex >= m_passes.size())
m_passes.resize(passIndex + 1);
m_passes[passIndex] = std::move(pass);
}
template<typename F>
void Material::ForEachPass(F&& callback)
{
for (std::size_t i = 0; i < m_passes.size(); ++i)
{
if (m_passes[i])
callback(i, m_passes[i]);
}
}
inline const std::shared_ptr<MaterialPass>& Material::GetPass(std::size_t passIndex) const
{
if (passIndex >= m_passes.size())
{
static std::shared_ptr<MaterialPass> dummy;
return dummy;
}
return m_passes[passIndex];
}
inline bool Material::HasPass(std::size_t passIndex) const
{
if (passIndex >= m_passes.size())
return false;
return m_passes[passIndex] != nullptr;
}
inline void Material::RemovePass(std::size_t passIndex)
{
if (passIndex >= m_passes.size())
return;
m_passes[passIndex].reset();
}
}
#include <Nazara/Graphics/DebugOff.hpp>