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NazaraEngine/SDK/include/NDK/Components/ParticleEmitterComponent.inl
Gawaboumga 9eba331f34 Documentation for module 'NDK'
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C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Components/ParticleEmitterComponent.hpp>
namespace Ndk
{
/*!
* \brief Constructs an ParticleEmitterComponent object by default
*/
inline ParticleEmitterComponent::ParticleEmitterComponent() :
m_isActive(true)
{
}
/*!
* \brief Enables the emission of particles
*
* \param active Should the emitter be active
*/
inline void Ndk::ParticleEmitterComponent::Enable(bool active)
{
m_isActive = active;
}
/*!
* \brief Checks whether the emission of particles is activated
* \param true If it is the case
*/
inline bool ParticleEmitterComponent::IsActive() const
{
return m_isActive;
}
/*!
* \brief Sets the function use for setting up particles
*
* \param func Function to set up particles
*/
inline void Ndk::ParticleEmitterComponent::SetSetupFunc(SetupFunc func)
{
m_setupFunc = std::move(func);
}
}