NazaraEngine/src/Nazara/VulkanRenderer/VulkanSurface.cpp

46 lines
1.1 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
#include <Nazara/VulkanRenderer/Vulkan.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
VulkanSurface::VulkanSurface() :
m_surface(Vulkan::GetInstance())
{
}
bool VulkanSurface::Create(WindowHandle handle)
{
bool success = false;
#if defined(NAZARA_PLATFORM_WINDOWS)
{
NazaraAssert(handle.type == WindowManager::Windows, "expected Windows window");
HWND winHandle = reinterpret_cast<HWND>(handle.windows.window);
HINSTANCE instance = reinterpret_cast<HINSTANCE>(GetWindowLongPtrW(winHandle, GWLP_HINSTANCE));
success = m_surface.Create(instance, winHandle);
}
#else
#error This OS is not supported by Vulkan
#endif
if (!success)
{
NazaraError("Failed to create Vulkan surface: " + TranslateVulkanError(m_surface.GetLastErrorCode()));
return false;
}
return true;
}
void VulkanSurface::Destroy()
{
m_surface.Destroy();
}
}