NazaraEngine/tests/Engine/Platform/EventHandler/KeyState.hpp

31 lines
610 B
C++

#ifndef __KEYSTATE_HPP__
#define __KEYSTATE_HPP__
#include "BaseState.hpp"
class StateContext;
enum class KeyStatus
{
Pressed,
Released
};
class KeyState : public BaseState
{
public:
KeyState(StateContext& stateContext);
void Enter(Ndk::StateMachine& fsm) override;
private:
void DrawMenu() override;
void ManageInput(KeyStatus isKeyPressed, const Nz::WindowEvent::KeyEvent& key, Ndk::StateMachine& fsm);
KeyStatus m_keyStatus;
NazaraSlot(Nz::EventHandler, OnKeyPressed, m_keyPressedSlot);
NazaraSlot(Nz::EventHandler, OnKeyReleased, m_keyReleasedSlot);
};
#endif // __KEYSTATE_HPP__