NazaraEngine/include/Nazara/Physics3D/Physics3DBody.hpp

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PHYSICS3D_PHYSICS3DBODY_HPP
#define NAZARA_PHYSICS3D_PHYSICS3DBODY_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Physics3D/Config.hpp>
namespace Nz
{
class NAZARA_PHYSICS3D_API Physics3DBody
{
public:
Physics3DBody() = default;
Physics3DBody(const Physics3DBody&) = delete;
Physics3DBody(Physics3DBody&&) = delete;
virtual ~Physics3DBody();
virtual UInt32 GetBodyIndex() const = 0;
Physics3DBody& operator=(const Physics3DBody&) = delete;
Physics3DBody& operator=(Physics3DBody&&) = delete;
};
}
#include <Nazara/Physics3D/Physics3DBody.inl>
#endif // NAZARA_PHYSICS3D_PHYSICS3DBODY_HPP