NazaraEngine/src/Nazara/Core/PoolByteStream.cpp

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C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/PoolByteStream.hpp>
#include <Nazara/Core/ByteArrayPool.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
/*!
* \ingroup core
* \class Nz::PoolByteStream
* \brief ByteStream allocated using a pool
*/
void PoolByteStream::Reset()
{
if (m_buffer.GetCapacity() > 0)
{
m_pool.ReturnByteArray(std::move(m_buffer));
m_buffer.Clear(false);
}
SetStream(static_cast<Nz::Stream*>(nullptr));
}
void PoolByteStream::Reset(std::size_t capacity)
{
if (m_buffer.GetCapacity() < capacity)
m_buffer = m_pool.GetByteArray(capacity);
SetStream(&m_buffer, Nz::OpenMode_ReadWrite);
}
void PoolByteStream::OnEmptyStream()
{
Reset(0);
}
}