51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
|
|
// This file is part of the "Nazara Engine - OpenGL renderer"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_OPENGLRENDERER_OPENGLTEXTURE_HPP
|
|
#define NAZARA_OPENGLRENDERER_OPENGLTEXTURE_HPP
|
|
|
|
#include <Nazara/Prerequisites.hpp>
|
|
#include <Nazara/OpenGLRenderer/Config.hpp>
|
|
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
|
|
#include <Nazara/OpenGLRenderer/Wrapper/Texture.hpp>
|
|
#include <Nazara/Renderer/Texture.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
class NAZARA_OPENGLRENDERER_API OpenGLTexture : public Texture
|
|
{
|
|
public:
|
|
OpenGLTexture(OpenGLDevice& device, const TextureInfo& params);
|
|
OpenGLTexture(const OpenGLTexture&) = delete;
|
|
OpenGLTexture(OpenGLTexture&&) = delete;
|
|
~OpenGLTexture() = default;
|
|
|
|
bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos) override;
|
|
|
|
PixelFormat GetFormat() const override;
|
|
UInt8 GetLevelCount() const override;
|
|
Vector3ui GetSize(UInt8 level = 0) const override;
|
|
inline const GL::Texture& GetTexture() const;
|
|
ImageType GetType() const override;
|
|
|
|
using Texture::Update;
|
|
bool Update(const void* ptr, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
|
|
|
|
OpenGLTexture& operator=(const OpenGLTexture&) = delete;
|
|
OpenGLTexture& operator=(OpenGLTexture&&) = delete;
|
|
|
|
static inline GL::TextureTarget ToTextureTarget(ImageType imageType);
|
|
|
|
private:
|
|
GL::Texture m_texture;
|
|
TextureInfo m_params;
|
|
};
|
|
}
|
|
|
|
#include <Nazara/OpenGLRenderer/OpenGLTexture.inl>
|
|
|
|
#endif // NAZARA_OPENGLRENDERER_OPENGLTEXTURE_HPP
|