51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#include <Nazara/Core/Clock.hpp>
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#include <catch2/catch.hpp>
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#include <chrono>
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#include <thread>
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SCENARIO("Clock", "[CORE][CLOCK]")
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{
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GIVEN("A clock paused")
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{
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Nz::UInt64 initialTime = 100;
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Nz::Clock clock(initialTime, true);
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WHEN("We get time since it is paused")
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{
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THEN("Time must be the initialTime")
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{
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CHECK(clock.GetMicroseconds() == initialTime);
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CHECK(clock.IsPaused());
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}
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}
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WHEN("We unpause it")
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{
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clock.Unpause();
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REQUIRE(!clock.IsPaused());
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THEN("Time must not be the initialTime")
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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Nz::UInt64 microSeconds = clock.GetMicroseconds();
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CHECK(microSeconds != initialTime);
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CHECK(microSeconds / 1000 <= clock.GetMilliseconds());
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CHECK(microSeconds / (1000.f * 1000.f) <= clock.GetSeconds());
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}
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}
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WHEN("We restart it")
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{
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clock.Restart();
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THEN("It is unpaused and we can pause it")
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{
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CHECK(!clock.IsPaused());
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clock.Pause();
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CHECK(clock.IsPaused());
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CHECK(clock.GetMicroseconds() != initialTime);
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}
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}
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}
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}
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