NazaraEngine/SDK/include/NDK/EntityOwner.inl

51 lines
875 B
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <Nazara/Core/StringStream.hpp>
#include <functional>
#include <limits>
namespace Ndk
{
inline EntityOwner::EntityOwner(Entity* entity) :
EntityOwner()
{
Reset(entity);
}
inline EntityOwner::~EntityOwner()
{
Reset(nullptr);
}
inline void EntityOwner::Reset(Entity* entity)
{
if (m_object)
m_object->Kill();
EntityHandle::Reset(entity);
}
inline void EntityOwner::Reset(EntityOwner&& handle)
{
Reset(handle.GetObject());
handle.m_object = nullptr;
}
inline EntityOwner& EntityOwner::operator=(Entity* entity)
{
Reset(entity);
return *this;
}
}
namespace std
{
template<>
struct hash<Ndk::EntityOwner> : public hash<Ndk::EntityHandle>
{
};
}