67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_TEXTURESAMPLER_HPP
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#define NAZARA_TEXTURESAMPLER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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namespace Nz
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{
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class Texture;
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class NAZARA_RENDERER_API TextureSampler
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{
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friend class Renderer;
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public:
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TextureSampler();
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TextureSampler(const TextureSampler& sampler) = default;
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UInt8 GetAnisotropicLevel() const;
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SamplerFilter GetFilterMode() const;
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SamplerWrap GetWrapMode() const;
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void SetAnisotropyLevel(UInt8 anisotropyLevel);
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void SetFilterMode(SamplerFilter filterMode);
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void SetWrapMode(SamplerWrap wrapMode);
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TextureSampler& operator=(const TextureSampler& sampler) = default;
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static UInt8 GetDefaultAnisotropicLevel();
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static SamplerFilter GetDefaultFilterMode();
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static SamplerWrap GetDefaultWrapMode();
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static void SetDefaultAnisotropyLevel(UInt8 anisotropyLevel);
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static void SetDefaultFilterMode(SamplerFilter filterMode);
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static void SetDefaultWrapMode(SamplerWrap wrapMode);
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private:
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void Apply(const Texture* texture) const;
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void Bind(unsigned int unit) const;
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unsigned int GetOpenGLID() const;
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void UpdateSamplerId() const;
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bool UseMipmaps(bool mipmaps);
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static bool Initialize();
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static void Uninitialize();
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SamplerFilter m_filterMode;
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SamplerWrap m_wrapMode;
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UInt8 m_anisotropicLevel;
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bool m_mipmaps;
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mutable unsigned int m_samplerId;
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static SamplerFilter s_defaultFilterMode;
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static SamplerWrap s_defaultWrapMode;
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static UInt8 s_defaultAnisotropyLevel;
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};
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}
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#endif // NAZARA_TEXTURESAMPLER_HPP
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