NazaraEngine/include/Nazara/VulkanRenderer/VulkanRenderPass.hpp

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP
#define NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Renderer/RenderPass.hpp>
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Wrapper/RenderPass.hpp>
#include <vector>
namespace Nz
{
class NAZARA_VULKANRENDERER_API VulkanRenderPass final : public RenderPass
{
public:
VulkanRenderPass(Vk::Device& device, std::vector<Attachment> attachments, std::vector<SubpassDescription> subpassDescriptions, std::vector<SubpassDependency> subpassDependencies);
VulkanRenderPass(const VulkanRenderPass&) = delete;
VulkanRenderPass(VulkanRenderPass&&) noexcept = default;
~VulkanRenderPass();
inline Vk::RenderPass& GetRenderPass();
inline const Vk::RenderPass& GetRenderPass() const;
VulkanRenderPass& operator=(const VulkanRenderPass&) = delete;
VulkanRenderPass& operator=(VulkanRenderPass&&) noexcept = default;
NazaraSignal(OnRenderPassRelease, const VulkanRenderPass* /*renderPass*/);
private:
Vk::RenderPass m_renderPass;
};
}
#include <Nazara/VulkanRenderer/VulkanRenderPass.inl>
#endif // NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP