54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Vulkan renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VULKANBUFFER_HPP
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#define NAZARA_VULKANRENDERER_VULKANBUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/RenderBuffer.hpp>
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#include <Nazara/VulkanRenderer/Config.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Buffer.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Fence.hpp>
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#include <memory>
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#include <vector>
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namespace Nz
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{
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class NAZARA_VULKANRENDERER_API VulkanBuffer : public RenderBuffer
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{
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public:
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VulkanBuffer(VulkanDevice& device, BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData = nullptr);
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VulkanBuffer(const VulkanBuffer&) = delete;
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VulkanBuffer(VulkanBuffer&&) = delete; ///TODO
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virtual ~VulkanBuffer();
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bool Fill(const void* data, UInt64 offset, UInt64 size) override;
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inline VkBuffer GetBuffer() const;
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void* Map(UInt64 offset, UInt64 size) override;
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bool Unmap() override;
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void UpdateDebugName(std::string_view name) override;
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VulkanBuffer& operator=(const VulkanBuffer&) = delete;
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VulkanBuffer& operator=(VulkanBuffer&&) = delete; ///TODO
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private:
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VkBuffer m_buffer;
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VkBuffer m_stagingBuffer;
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VmaAllocation m_allocation;
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VmaAllocation m_stagingAllocation;
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UInt64 m_stagingBufferSize;
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Vk::Device& m_device;
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};
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}
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#include <Nazara/VulkanRenderer/VulkanBuffer.inl>
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#endif // NAZARA_VULKANRENDERER_VULKANBUFFER_HPP
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