NazaraEngine/include/Nazara/VulkanRenderer/VulkanTexture.inl

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
inline PixelFormat VulkanTexture::GetFormat() const
{
return m_textureInfo.pixelFormat;
}
inline VkImage VulkanTexture::GetImage() const
{
return m_image;
}
inline VkImageView VulkanTexture::GetImageView() const
{
return m_imageView;
}
inline UInt8 VulkanTexture::GetLevelCount() const
{
return m_textureInfo.levelCount;
}
inline VulkanTexture* VulkanTexture::GetParentTexture() const
{
return m_parentTexture.get();
}
inline Vector3ui VulkanTexture::GetSize(UInt8 level) const
{
return Vector3ui(GetLevelSize(m_textureInfo.width, level), GetLevelSize(m_textureInfo.height, level), GetLevelSize(m_textureInfo.depth, level));
}
inline const VkImageSubresourceRange& VulkanTexture::GetSubresourceRange() const
{
return m_imageRange;
}
inline const TextureInfo& VulkanTexture::GetTextureInfo() const
{
return m_textureInfo;
}
inline ImageType VulkanTexture::GetType() const
{
return m_textureInfo.type;
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>