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NazaraEngine/SDK/include/NDK/System.inl
Gawaboumga 95689f46fb Documentation for module 'NDK'
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C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Algorithm.hpp>
#include <type_traits>
namespace Ndk
{
/*!
* \ingroup NDK
* \class Ndk::System<SystemType>
* \brief NDK class that represents a system which interacts on a world
*
* \remark This class is meant to be derived as CRTP: "System<Subtype>"
*/
/*!
* \brief Constructs a System object by default
*/
template<typename SystemType>
System<SystemType>::System() :
BaseSystem(GetSystemIndex<SystemType>())
{
}
template<typename SystemType>
System<SystemType>::~System() = default;
/*!
* \brief Clones the system
* \return The clone newly created
*
* \remark The system to clone should be trivially copy constructible
*/
template<typename SystemType>
std::unique_ptr<BaseSystem> System<SystemType>::Clone() const
{
///FIXME: Not fully supported in GCC (4.9.2)
//static_assert(std::is_trivially_copy_constructible<SystemType>::value, "SystemType should be copy-constructible");
return std::make_unique<SystemType>(static_cast<const SystemType&>(*this));
}
/*!
* \brief Registers the system by assigning it an index
*/
template<typename SystemType>
SystemIndex System<SystemType>::RegisterSystem()
{
return GetNextIndex();
}
}