33 lines
886 B
C++
33 lines
886 B
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
inline NzRenderable::NzRenderable(const NzRenderable& renderable) :
|
|
m_boundingVolume(renderable.m_boundingVolume),
|
|
m_boundingVolumeUpdated(renderable.m_boundingVolumeUpdated)
|
|
{
|
|
}
|
|
|
|
inline void NzRenderable::EnsureBoundingVolumeUpdated() const
|
|
{
|
|
if (!m_boundingVolumeUpdated)
|
|
UpdateBoundingVolume();
|
|
}
|
|
|
|
inline void NzRenderable::InvalidateBoundingVolume()
|
|
{
|
|
m_boundingVolumeUpdated = false;
|
|
}
|
|
|
|
inline void NzRenderable::UpdateBoundingVolume() const
|
|
{
|
|
MakeBoundingVolume();
|
|
m_boundingVolumeUpdated = true;
|
|
}
|
|
|
|
inline NzRenderable& NzRenderable::operator=(const NzRenderable& renderable)
|
|
{
|
|
m_boundingVolume = renderable.m_boundingVolume;
|
|
m_boundingVolumeUpdated = renderable.m_boundingVolumeUpdated;
|
|
}
|