NazaraEngine/include/Nazara/Utility/VertexBuffer.hpp

47 lines
1.3 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VERTEXBUFFER_HPP
#define NAZARA_VERTEXBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Utility/Resource.hpp>
class NAZARA_API NzVertexBuffer : public NzResource
{
public:
NzVertexBuffer(NzBuffer* buffer, unsigned int startVertex, unsigned int vertexCount);
NzVertexBuffer(unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(const NzVertexBuffer& vertexBuffer);
~NzVertexBuffer();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBuffer* GetBuffer() const;
void* GetPointer();
const void* GetPointer() const;
unsigned int GetStartVertex() const;
nzUInt8 GetTypeSize() const;
unsigned int GetVertexCount() const;
bool IsHardware() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool SetStorage(nzBufferStorage storage);
bool Unmap();
private:
NzBuffer* m_buffer;
bool m_ownsBuffer;
unsigned int m_startVertex;
unsigned int m_vertexCount;
};
#endif // NAZARA_VERTEXBUFFER_HPP