NazaraEngine/SDK/include/NDK/Components/ConstraintComponent2D.hpp

52 lines
1.5 KiB
C++

// Copyright (C) 2019 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#pragma once
#ifndef NDK_COMPONENTS_CONSTRAINTCOMPONENT2D_HPP
#define NDK_COMPONENTS_CONSTRAINTCOMPONENT2D_HPP
#include <Nazara/Physics2D/Constraint2D.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <NDK/Component.hpp>
#include <NDK/Entity.hpp>
#include <memory>
#include <vector>
namespace Ndk
{
class ConstraintComponent2D;
using ConstraintComponent2DHandle = Nz::ObjectHandle<ConstraintComponent2D>;
class NDK_API ConstraintComponent2D : public Component<ConstraintComponent2D>
{
public:
ConstraintComponent2D() = default;
ConstraintComponent2D(const ConstraintComponent2D& joint);
ConstraintComponent2D(ConstraintComponent2D&& joint) = default;
template<typename T, typename... Args> T* CreateConstraint(const Ndk::EntityHandle& first, const Ndk::EntityHandle& second, Args&&... args);
bool RemoveConstraint(Nz::Constraint2D* constraint);
static ComponentIndex componentIndex;
private:
struct ConstraintData
{
std::unique_ptr<Nz::Constraint2D> constraint;
NazaraSlot(Ndk::Entity, OnEntityDestruction, onBodyADestruction);
NazaraSlot(Ndk::Entity, OnEntityDestruction, onBodyBDestruction);
};
std::vector<ConstraintData> m_constraints;
};
}
#include <NDK/Components/ConstraintComponent2D.inl>
#endif// NDK_COMPONENTS_CONSTRAINTCOMPONENT2D_HPP