NazaraEngine/src/Nazara/Audio/SoundEmitter.cpp

160 lines
3.2 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// http://connect.creativelabs.com/openal/Documentation/OpenAL_Programmers_Guide.pdf
#include <Nazara/Audio/SoundEmitter.hpp>
#include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Audio/Debug.hpp>
namespace Nz
{
SoundEmitter::SoundEmitter()
{
alGenSources(1, &m_source);
}
SoundEmitter::SoundEmitter(const SoundEmitter& emitter)
{
alGenSources(1, &m_source);
SetAttenuation(emitter.GetAttenuation());
SetMinDistance(emitter.GetMinDistance());
SetPitch(emitter.GetPitch());
// Pas de copie de position ou de vitesse
SetVolume(emitter.GetVolume());
}
SoundEmitter::~SoundEmitter()
{
alDeleteSources(1, &m_source);
}
void SoundEmitter::EnableSpatialization(bool spatialization)
{
alSourcei(m_source, AL_SOURCE_RELATIVE, !spatialization);
}
float SoundEmitter::GetAttenuation() const
{
ALfloat attenuation;
alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &attenuation);
return attenuation;
}
float SoundEmitter::GetMinDistance() const
{
ALfloat distance;
alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &distance);
return distance;
}
float SoundEmitter::GetPitch() const
{
ALfloat pitch;
alGetSourcef(m_source, AL_PITCH, &pitch);
return pitch;
}
Vector3f SoundEmitter::GetPosition() const
{
Vector3f position;
alGetSourcefv(m_source, AL_POSITION, position);
return position;
}
Vector3f SoundEmitter::GetVelocity() const
{
Vector3f velocity;
alGetSourcefv(m_source, AL_VELOCITY, velocity);
return velocity;
}
float SoundEmitter::GetVolume() const
{
ALfloat gain;
alGetSourcef(m_source, AL_GAIN, &gain);
return gain * 100.f;
}
bool SoundEmitter::IsSpatialized() const
{
ALint relative;
alGetSourcei(m_source, AL_SOURCE_RELATIVE, &relative);
return relative == AL_FALSE;
}
void SoundEmitter::SetAttenuation(float attenuation)
{
alSourcef(m_source, AL_ROLLOFF_FACTOR, attenuation);
}
void SoundEmitter::SetMinDistance(float minDistance)
{
alSourcef(m_source, AL_REFERENCE_DISTANCE, minDistance);
}
void SoundEmitter::SetPitch(float pitch)
{
alSourcef(m_source, AL_PITCH, pitch);
}
void SoundEmitter::SetPosition(const Vector3f& position)
{
alSourcefv(m_source, AL_POSITION, position);
}
void SoundEmitter::SetPosition(float x, float y, float z)
{
alSource3f(m_source, AL_POSITION, x, y, z);
}
void SoundEmitter::SetVelocity(const Vector3f& velocity)
{
alSourcefv(m_source, AL_VELOCITY, velocity);
}
void SoundEmitter::SetVelocity(float velX, float velY, float velZ)
{
alSource3f(m_source, AL_VELOCITY, velX, velY, velZ);
}
void SoundEmitter::SetVolume(float volume)
{
alSourcef(m_source, AL_GAIN, volume*0.01f);
}
SoundStatus SoundEmitter::GetInternalStatus() const
{
ALint state;
alGetSourcei(m_source, AL_SOURCE_STATE, &state);
switch (state)
{
case AL_INITIAL:
case AL_STOPPED:
return SoundStatus_Stopped;
case AL_PAUSED:
return SoundStatus_Paused;
case AL_PLAYING:
return SoundStatus_Playing;
default:
NazaraInternalError("Source state unrecognized");
}
return SoundStatus_Stopped;
}
}