32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - OpenGL Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
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#define NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
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#include <GLES3/gl3.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#define NAZARA_OPENGLRENDERER_FOREACH_EGL_FUNC(func, extBegin, extEnd, extFunc) \
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func(eglBindAPI, PFNEGLBINDAPIPROC) \
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func(eglChooseConfig, PFNEGLCHOOSECONFIGPROC) \
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func(eglCreateContext, PFNEGLCREATECONTEXTPROC) \
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func(eglCreatePbufferSurface, PFNEGLCREATEPBUFFERSURFACEPROC) \
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func(eglCreateWindowSurface, PFNEGLCREATEWINDOWSURFACEPROC) \
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func(eglDestroyContext, PFNEGLDESTROYCONTEXTPROC) \
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func(eglDestroySurface, PFNEGLDESTROYSURFACEPROC) \
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func(eglGetDisplay, PFNEGLGETDISPLAYPROC) \
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func(eglGetError, PFNEGLGETERRORPROC) \
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func(eglGetProcAddress, PFNEGLGETPROCADDRESSPROC) \
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func(eglInitialize, PFNEGLINITIALIZEPROC) \
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func(eglMakeCurrent, PFNEGLMAKECURRENTPROC) \
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func(eglQueryString, PFNEGLQUERYSTRINGPROC) \
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func(eglSwapBuffers, PFNEGLSWAPBUFFERSPROC) \
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func(eglTerminate, PFNEGLTERMINATEPROC)
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#endif
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