NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/EGL/EGLFunctions.hpp

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C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
#include <GLES3/gl3.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#define NAZARA_OPENGLRENDERER_FOREACH_EGL_FUNC(func, extBegin, extEnd, extFunc) \
func(eglBindAPI, PFNEGLBINDAPIPROC) \
func(eglChooseConfig, PFNEGLCHOOSECONFIGPROC) \
func(eglCreateContext, PFNEGLCREATECONTEXTPROC) \
func(eglCreatePbufferSurface, PFNEGLCREATEPBUFFERSURFACEPROC) \
func(eglCreateWindowSurface, PFNEGLCREATEWINDOWSURFACEPROC) \
func(eglDestroyContext, PFNEGLDESTROYCONTEXTPROC) \
func(eglDestroySurface, PFNEGLDESTROYSURFACEPROC) \
func(eglGetDisplay, PFNEGLGETDISPLAYPROC) \
func(eglGetError, PFNEGLGETERRORPROC) \
func(eglGetProcAddress, PFNEGLGETPROCADDRESSPROC) \
func(eglInitialize, PFNEGLINITIALIZEPROC) \
func(eglMakeCurrent, PFNEGLMAKECURRENTPROC) \
func(eglQueryString, PFNEGLQUERYSTRINGPROC) \
func(eglSwapBuffers, PFNEGLSWAPBUFFERSPROC) \
func(eglTerminate, PFNEGLTERMINATEPROC)
#endif