30 lines
741 B
C++
30 lines
741 B
C++
// Copyright (C) 2013 Rémi Bèges
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// This file is part of the "Nazara Engine".
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef FBM3D_HPP
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#define FBM3D_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Noise/ComplexNoiseBase.hpp>
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#include <Nazara/Noise/Abstract3DNoise.hpp>
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class NAZARA_API NzFBM3D : public NzAbstract3DNoise, public NzComplexNoiseBase
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{
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public:
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NzFBM3D(nzNoises source, unsigned int seed);
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float GetValue(float x, float y, float z, float resolution);
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~NzFBM3D();
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protected:
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private:
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NzAbstract3DNoise* m_source;
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float m_value;
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float m_remainder;
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nzNoises m_noiseType;
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};
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#endif // FBM3D_HPP
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