NazaraEngine/include/Nazara/Renderer/TextureSampler.hpp

63 lines
1.7 KiB
C++

// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_TEXTURESAMPLER_HPP
#define NAZARA_TEXTURESAMPLER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Enums.hpp>
class NzTexture;
class NAZARA_API NzTextureSampler
{
friend class NzRenderer;
public:
NzTextureSampler();
NzTextureSampler(const NzTextureSampler& sampler) = default;
nzUInt8 GetAnisotropicLevel() const;
nzSamplerFilter GetFilterMode() const;
nzSamplerWrap GetWrapMode() const;
void SetAnisotropyLevel(nzUInt8 anisotropyLevel);
void SetFilterMode(nzSamplerFilter filterMode);
void SetWrapMode(nzSamplerWrap wrapMode);
NzTextureSampler& operator=(const NzTextureSampler& sampler) = default;
static nzUInt8 GetDefaultAnisotropicLevel();
static nzSamplerFilter GetDefaultFilterMode();
static nzSamplerWrap GetDefaultWrapMode();
static void SetDefaultAnisotropyLevel(nzUInt8 anisotropyLevel);
static void SetDefaultFilterMode(nzSamplerFilter filterMode);
static void SetDefaultWrapMode(nzSamplerWrap wrapMode);
private:
void Apply(const NzTexture* texture) const;
void Bind(unsigned int unit) const;
unsigned int GetOpenGLID() const;
void UpdateSamplerId() const;
bool UseMipmaps(bool mipmaps);
static bool Initialize();
static void Uninitialize();
nzSamplerFilter m_filterMode;
nzSamplerWrap m_wrapMode;
nzUInt8 m_anisotropicLevel;
bool m_mipmaps;
mutable unsigned int m_samplerId;
static nzSamplerFilter s_defaultFilterMode;
static nzSamplerWrap s_defaultWrapMode;
static nzUInt8 s_defaultAnisotropyLevel;
};
#endif // NAZARA_TEXTURESAMPLER_HPP