NazaraEngine/src/ShaderNode/DataModels/SampleTexture.hpp

48 lines
1.3 KiB
C++

#pragma once
#ifndef NAZARA_SHADERNODES_SAMPLETEXTURE_HPP
#define NAZARA_SHADERNODES_SAMPLETEXTURE_HPP
#include <QtWidgets/QComboBox>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QLabel>
#include <ShaderGraph.hpp>
#include <DataModels/ShaderNode.hpp>
#include <array>
class SampleTexture : public ShaderNode
{
public:
SampleTexture(ShaderGraph& graph);
~SampleTexture() = default;
Nz::ShaderAst::ExpressionPtr GetExpression(Nz::ShaderAst::ExpressionPtr* /*expressions*/, std::size_t count) const override;
QString caption() const override { return "Sample texture"; }
QString name() const override { return "SampleTexture"; }
QWidget* embeddedWidget() override;
unsigned int nPorts(QtNodes::PortType portType) const override;
QtNodes::NodeDataType dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override;
std::shared_ptr<QtNodes::NodeData> outData(QtNodes::PortIndex port) override;
protected:
void UpdatePreview();
void UpdateTextureList();
void ComputePreview(QPixmap& pixmap) const;
NazaraSlot(ShaderGraph, OnTextureListUpdate, m_onTextureListUpdate);
QComboBox* m_textureSelection;
QLabel* m_pixmapLabel;
QPixmap m_pixmap;
QWidget* m_widget;
QVBoxLayout* m_layout;
};
#include <DataModels/SampleTexture.inl>
#endif