NazaraEngine/include/Nazara/Graphics/DeferredForwardPass.hpp

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_DEFERREDFORWARDPASS_HPP
#define NAZARA_DEFERREDFORWARDPASS_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/DeferredRenderPass.hpp>
namespace Nz
{
class ForwardRenderTechnique;
class NAZARA_GRAPHICS_API DeferredForwardPass : public DeferredRenderPass
{
public:
DeferredForwardPass();
virtual ~DeferredForwardPass();
void Initialize(DeferredRenderTechnique* technique) override;
bool Process(const SceneData& sceneData, unsigned int workTexture, unsigned int sceneTexture) const override;
protected:
const ForwardRenderTechnique* m_forwardTechnique;
};
}
#endif // NAZARA_DEFERREDFORWARDPASS_HPP