NazaraEngine/include/Nazara/Renderer/RenderTarget.hpp

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERTARGET_HPP
#define NAZARA_RENDERTARGET_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
namespace Nz
{
class Framebuffer;
class RenderPass;
class NAZARA_RENDERER_API RenderTarget
{
public:
RenderTarget() = default;
virtual ~RenderTarget();
virtual const Framebuffer& GetFramebuffer(std::size_t i) const = 0;
virtual std::size_t GetFramebufferCount() const = 0;
virtual const RenderPass& GetRenderPass() const = 0;
};
}
#include <Nazara/Renderer/RenderTarget.inl>
#endif