NazaraEngine/include/Nazara/VulkanRenderer/VulkanFramebuffer.hpp

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1.1 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VULKANFRAMEBUFFER_HPP
#define NAZARA_VULKANRENDERER_VULKANFRAMEBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Framebuffer.hpp>
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Framebuffer.hpp>
namespace Nz
{
class NAZARA_VULKANRENDERER_API VulkanFramebuffer : public Framebuffer
{
public:
enum class Type
{
Multiple,
Single
};
inline VulkanFramebuffer(Type type);
VulkanFramebuffer(const VulkanFramebuffer&) = delete;
VulkanFramebuffer(VulkanFramebuffer&&) noexcept = default;
~VulkanFramebuffer() = default;
inline Type GetType() const;
VulkanFramebuffer& operator=(const VulkanFramebuffer&) = delete;
VulkanFramebuffer& operator=(VulkanFramebuffer&&) noexcept = default;
private:
Type m_type;
};
}
#include <Nazara/VulkanRenderer/VulkanFramebuffer.inl>
#endif // NAZARA_VULKANRENDERER_VULKANFRAMEBUFFER_HPP