NazaraEngine/src/Nazara/Noise/Worley.cpp

156 lines
3.8 KiB
C++

// Copyright (C) 2017 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Noise/Worley.hpp>
#include <Nazara/Noise/NoiseTools.hpp>
#include <stdexcept>
#include <Nazara/Noise/Debug.hpp>
namespace Nz
{
namespace
{
static constexpr std::array<float, 4> m_functionScales = {
{
1.f / float(M_SQRT2),
0.5f / float(M_SQRT2),
0.5f / float(M_SQRT2),
0.5f / float(M_SQRT2)
}
};
}
Worley::Worley() :
m_function(WorleyFunction_F1)
{
}
Worley::Worley(unsigned int seed) :
Worley()
{
SetSeed(seed);
Shuffle();
}
float Worley::Get(float x, float y, float scale) const
{
std::map<float, Vector2f> featurePoints;
float xc, yc;
int x0, y0;
float fractx, fracty;
xc = x * scale;
yc = y * scale;
x0 = fastfloor(xc);
y0 = fastfloor(yc);
fractx = xc - static_cast<float>(x0);
fracty = yc - static_cast<float>(y0);
featurePoints.clear();
SquareTest(x0,y0,xc,yc,featurePoints);
std::size_t functionIndex = static_cast<std::size_t>(m_function);
auto it = featurePoints.begin();
std::advance(it, functionIndex);
if(fractx < it->first)
SquareTest(x0 - 1,y0,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if(1.f - fractx < it->first)
SquareTest(x0 + 1,y0,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if(fracty < it->first)
SquareTest(x0,y0 - 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if (1.f - fracty < it->first)
SquareTest(x0,y0 + 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if (fractx < it->first && fracty < it->first)
SquareTest(x0 - 1, y0 - 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if (1.f - fractx < it->first && fracty < it->first)
SquareTest(x0 + 1, y0 - 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if (fractx < it->first && 1.f - fracty < it->first)
SquareTest(x0 - 1, y0 + 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
if(1.f - fractx < it->first && 1.f - fracty < it->first)
SquareTest(x0 + 1, y0 + 1,xc,yc,featurePoints);
it = featurePoints.begin();
std::advance(it, functionIndex);
return it->first * m_functionScales[functionIndex];
}
float Worley::Get(float /*x*/, float /*y*/, float /*z*/, float /*scale*/) const
{
throw std::runtime_error("Worley 3D not available yet.");
}
float Worley::Get(float /*x*/, float /*y*/, float /*z*/, float /*w*/, float /*scale*/) const
{
throw std::runtime_error("Worley 4D not available yet.");
}
void Worley::Set(WorleyFunction func)
{
m_function = func;
}
void Worley::SquareTest(int xi, int yi, float x, float y, std::map<float, Vector2f>& featurePoints) const
{
int ii = xi & 255;
int jj = yi & 255;
std::size_t seed = m_permutations[ii + m_permutations[jj]];
//On initialise notre rng avec seed
std::minstd_rand0 randomNumberGenerator(static_cast<unsigned int>(seed));
//On prend un nombre de points à déterminer dans le cube, compris entre 1 et 8
std::size_t m = (seed & 7) + 1;
//On calcule les emplacements des différents points
for(std::size_t i(0) ; i < m; ++i)
{
Nz::Vector2f featurePoint;
featurePoint.x = (randomNumberGenerator() & 1023) / 1023.f + static_cast<float>(xi);
featurePoint.y = (randomNumberGenerator() & 1023) / 1023.f + static_cast<float>(yi);
// TODO : Check order is correct
float distance = std::sqrt((featurePoint.x - x) * (featurePoint.x - x) +
(featurePoint.y - y) * (featurePoint.y - y));
//Insertion dans la liste triée
featurePoints[distance] = featurePoint;
}
}
}