55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SHADERASTUTILS_HPP
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#define NAZARA_SHADERASTUTILS_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/ShaderAstVisitorExcept.hpp>
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#include <vector>
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namespace Nz
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{
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class ShaderAst;
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class NAZARA_SHADER_API ShaderAstValueCategory final : public ShaderAstVisitorExcept
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{
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public:
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ShaderAstValueCategory() = default;
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ShaderAstValueCategory(const ShaderAstValueCategory&) = delete;
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ShaderAstValueCategory(ShaderAstValueCategory&&) = delete;
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~ShaderAstValueCategory() = default;
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ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression);
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ShaderAstValueCategory& operator=(const ShaderAstValueCategory&) = delete;
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ShaderAstValueCategory& operator=(ShaderAstValueCategory&&) = delete;
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private:
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using ShaderAstVisitorExcept::Visit;
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void Visit(ShaderNodes::AccessMember& node) override;
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void Visit(ShaderNodes::AssignOp& node) override;
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void Visit(ShaderNodes::BinaryOp& node) override;
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void Visit(ShaderNodes::Cast& node) override;
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void Visit(ShaderNodes::ConditionalExpression& node) override;
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void Visit(ShaderNodes::Constant& node) override;
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void Visit(ShaderNodes::Identifier& node) override;
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void Visit(ShaderNodes::IntrinsicCall& node) override;
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void Visit(ShaderNodes::Sample2D& node) override;
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void Visit(ShaderNodes::SwizzleOp& node) override;
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ShaderNodes::ExpressionCategory m_expressionCategory;
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};
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inline ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression);
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}
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#include <Nazara/Shader/ShaderAstUtils.inl>
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#endif
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