NazaraEngine/SDK/include/NDK/Algorithm.inl

108 lines
2.3 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <Nazara/Core/Endianness.hpp>
namespace Ndk
{
/*!
* \ingroup NDK
* \brief Builds a component id based on a name
* \return Identifier for the component
*
* \param name Name to generate id from
*/
///TODO: constexpr with the C++14
template<unsigned int N>
ComponentId BuildComponentId(const char (&name)[N])
{
static_assert(N-1 <= sizeof(ComponentId), "Name too long for this size of component id");
ComponentId componentId = 0;
for (unsigned int i = 0; i < N; ++i)
componentId |= static_cast<ComponentId>(name[i]) << i*8;
return componentId;
}
/*!
* \ingroup NDK
* \brief Gets the component id of a component
* \return Identifier for the component
*/
template<typename ComponentType>
ComponentIndex GetComponentIndex()
{
return ComponentType::componentIndex;
}
/*!
* \ingroup NDK
* \brief Gets the system id of a system
* \return Identifier for the system
*/
template<typename SystemType>
SystemIndex GetSystemIndex()
{
return SystemType::systemIndex;
}
/*!
* \ingroup NDK
* \brief Initializes the a component
* \return Identifier for the component
*
* \param name Name to generate id from
*/
template<typename ComponentType, unsigned int N>
ComponentIndex InitializeComponent(const char (&name)[N])
{
ComponentType::componentIndex = ComponentType::RegisterComponent(name);
return ComponentType::componentIndex;
}
/*!
* \ingroup NDK
* \brief Initializes the a system
* \return Identifier for the system
*/
template<typename SystemType>
SystemIndex InitializeSystem()
{
SystemType::systemIndex = SystemType::RegisterSystem();
return SystemType::systemIndex;
}
/*!
* \brief Checks whether the parameter is a component
* \return true If it is the case
*
* \param component Component to check
*/
template<typename ComponentType, typename C>
bool IsComponent(C& component)
{
return component.GetIndex() == GetComponentIndex<ComponentType>();
}
/*!
* \brief Checks whether the parameter is a system
* \return true If it is the case
*
* \param system System to check
*/
template<typename SystemType, typename S>
bool IsSystem(S& system)
{
return system.GetIndex() == GetSystemIndex<SystemType>();
}
}