50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
// Copyright (C) 2017 Jérôme Leclercq
|
|
// This file is part of the "Nazara Development Kit"
|
|
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
|
|
|
#include <NDK/Components/ParticleEmitterComponent.hpp>
|
|
|
|
namespace Ndk
|
|
{
|
|
/*!
|
|
* \brief Constructs an ParticleEmitterComponent object by default
|
|
*/
|
|
|
|
inline ParticleEmitterComponent::ParticleEmitterComponent() :
|
|
m_isActive(true)
|
|
{
|
|
}
|
|
|
|
/*!
|
|
* \brief Enables the emission of particles
|
|
*
|
|
* \param active Should the emitter be active
|
|
*/
|
|
|
|
inline void Ndk::ParticleEmitterComponent::Enable(bool active)
|
|
{
|
|
m_isActive = active;
|
|
}
|
|
|
|
/*!
|
|
* \brief Checks whether the emission of particles is activated
|
|
* \param true If it is the case
|
|
*/
|
|
|
|
inline bool ParticleEmitterComponent::IsActive() const
|
|
{
|
|
return m_isActive;
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the function use for setting up particles
|
|
*
|
|
* \param func Function to set up particles
|
|
*/
|
|
|
|
inline void Ndk::ParticleEmitterComponent::SetSetupFunc(SetupFunc func)
|
|
{
|
|
m_setupFunc = std::move(func);
|
|
}
|
|
}
|