Files
NazaraEngine/include/Nazara/Utility/Buffer.hpp
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00

75 lines
2.0 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_BUFFER_HPP
#define NAZARA_BUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Utility/Enums.hpp>
class NzBufferImpl;
class NzRenderer;
class NzUtility;
class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
{
friend class NzRenderer;
friend class NzUtility;
public:
typedef NzBufferImpl* (*BufferFunction)(NzBuffer* parent, nzBufferType type);
NzBuffer(nzBufferType type);
NzBuffer(nzBufferType type, unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
~NzBuffer();
bool CopyContent(NzBuffer& buffer);
bool Create(unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Destroy();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBufferImpl* GetImpl() const;
unsigned int GetLength() const;
void* GetPointer();
const void* GetPointer() const;
unsigned int GetSize() const;
nzBufferStorage GetStorage() const;
nzBufferType GetType() const;
nzUInt8 GetTypeSize() const;
nzBufferUsage GetUsage() const;
bool IsHardware() const;
bool IsValid() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool SetStorage(nzBufferStorage storage);
bool Unmap();
static bool IsSupported(nzBufferStorage storage);
static void SetBufferFunction(nzBufferStorage storage, BufferFunction func);
private:
static bool Initialize();
static void Uninitialize();
nzBufferStorage m_storage;
nzBufferType m_type;
nzBufferUsage m_usage;
nzUInt8 m_typeSize;
NzBufferImpl* m_impl;
unsigned int m_length;
static BufferFunction s_bufferFunctions[nzBufferStorage_Max+1];
};
#endif // NAZARA_BUFFER_HPP