Files
NazaraEngine/include/Nazara/Utility/Window.hpp
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00

114 lines
2.9 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspirée de la SFML par Laurent Gomila
#pragma once
#ifndef NAZARA_WINDOW_HPP
#define NAZARA_WINDOW_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/VideoMode.hpp>
#include <Nazara/Utility/WindowHandle.hpp>
#include <queue>
#if NAZARA_UTILITY_THREADED_WINDOW
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/ThreadCondition.hpp>
#endif
class NzCursor;
class NzImage;
class NzIcon;
class NzMouse;
class NzUtility;
class NzWindowImpl;
class NAZARA_API NzWindow : NzNonCopyable
{
friend class NzMouse;
friend class NzUtility;
friend class NzWindowImpl;
public:
NzWindow();
NzWindow(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
NzWindow(NzWindowHandle handle);
virtual ~NzWindow();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
NzWindowHandle GetHandle() const;
unsigned int GetHeight() const;
NzVector2i GetPosition() const;
NzVector2ui GetSize() const;
NzString GetTitle() const;
unsigned int GetWidth() const;
bool HasFocus() const;
bool IsMinimized() const;
bool IsOpen() const;
bool IsVisible() const;
bool PollEvent(NzEvent* event);
void SetCursor(nzWindowCursor cursor);
void SetCursor(const NzCursor& cursor);
void SetEventListener(bool listener);
void SetFocus();
void SetIcon(const NzIcon& icon);
void SetMaximumSize(const NzVector2i& maxSize);
void SetMaximumSize(int width, int height);
void SetMinimumSize(const NzVector2i& minSize);
void SetMinimumSize(int width, int height);
void SetPosition(const NzVector2i& position);
void SetPosition(int x, int y);
void SetSize(const NzVector2i& size);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
bool WaitEvent(NzEvent* event);
protected:
virtual void OnWindowDestroying();
virtual bool OnWindowCreated();
NzWindowImpl* m_impl;
private:
void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
void PushEvent(const NzEvent& event);
static bool Initialize();
static void Uninitialize();
std::queue<NzEvent> m_events;
#if NAZARA_UTILITY_THREADED_WINDOW
NzConditionVariable m_eventCondition;
NzMutex m_eventMutex;
NzMutex m_eventConditionMutex;
bool m_eventListener;
bool m_waitForEvent;
#endif
bool m_ownsWindow;
};
#endif // NAZARA_WINDOW_HPP