..
Components
Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
2017-10-28 23:26:22 +02:00
Lua
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
Systems
Sdk: Remove systems clone (and thus need for copy constructor)
2017-10-14 14:41:55 +02:00
Widgets
Sdk/TextAreaWidget: Fix compilation
2017-11-11 18:53:51 +01:00
Algorithm.hpp
Update copyright year
2017-01-20 12:58:35 +01:00
Algorithm.inl
Sdk/Algortihm: Fix 64bits shift
2017-10-10 21:52:34 +02:00
Application.hpp
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
Application.inl
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
BaseComponent.hpp
Sdk: Fix compilation
2017-05-13 20:00:15 +02:00
BaseComponent.inl
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
BaseSystem.hpp
Sdk: Remove systems clone (and thus need for copy constructor)
2017-10-14 14:41:55 +02:00
BaseSystem.inl
Sdk: Remove systems clone (and thus need for copy constructor)
2017-10-14 14:41:55 +02:00
BaseWidget.hpp
Sdk/BaseWidget: Fix compilation, for real
2017-11-15 10:48:30 +01:00
BaseWidget.inl
Sdk/BaseWidget: Fix compilation, for real
2017-11-15 10:48:30 +01:00
Canvas.hpp
BaseWidget: Renamed GrabKeyboard to SetFocus, added ClearFocus and focus virtual methods
2017-11-11 18:38:11 +01:00
Canvas.inl
General bug fixes ( #142 )
2017-11-21 12:16:46 +01:00
Component.hpp
Update copyright year
2017-01-20 12:58:35 +01:00
Component.inl
Update copyright year
2017-01-20 12:58:35 +01:00
Components.hpp
SDK: Add components and system for 2D physics
2016-11-10 18:31:27 +01:00
Console.hpp
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
Console.inl
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
Entity.hpp
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
Entity.inl
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
EntityList.hpp
Added Reserve function in Ndk::EntityList ( #134 )
2017-09-03 20:11:28 +02:00
EntityList.inl
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
EntityOwner.hpp
Update copyright year
2017-01-20 12:58:35 +01:00
EntityOwner.inl
Update copyright year
2017-01-20 12:58:35 +01:00
LuaAPI.hpp
Refactor LuaInstance to prepare coroutine handling
2017-06-07 21:18:07 +02:00
LuaAPI.inl
Sdk/LuaAPI: Add Ndk::Entity* handling for parameters
2017-10-16 11:57:38 +02:00
Prerequesites.hpp
Doc/SDK: Fix missing NDK group
2016-11-18 12:03:35 +01:00
Sdk.hpp
Update copyright year
2017-01-20 12:58:35 +01:00
Sdk.inl
Update copyright year
2017-01-20 12:58:35 +01:00
State.hpp
Update copyright year
2017-01-20 12:58:35 +01:00
StateMachine.hpp
Sdk/StateMachine: Fix instantaneous state change
2017-11-19 17:09:56 +01:00
StateMachine.inl
Sdk/StateMachine: Fix instantaneous state change
2017-11-19 17:09:56 +01:00
System.hpp
Sdk: Remove systems clone (and thus need for copy constructor)
2017-10-14 14:41:55 +02:00
System.inl
Sdk: Remove systems clone (and thus need for copy constructor)
2017-10-14 14:41:55 +02:00
Systems.hpp
SDK: Add components and system for 2D physics
2016-11-10 18:31:27 +01:00
Widgets.hpp
Added ImageWidget ( #139 )
2017-11-06 16:50:52 +01:00
World.hpp
Include-What-You-Use ( #137 )
2017-10-01 11:17:09 +02:00
World.inl
Sdk/World: Fix movement not taking waiting entities into account
2017-11-08 13:14:00 +01:00