NazaraEngine/include/NazaraSDK/BaseComponent.inl

116 lines
2.4 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <Nazara/Core/Error.hpp>
namespace Ndk
{
/*!
* \brief Constructs a BaseComponent object with an index
*
* \param index Index of the component
*/
inline BaseComponent::BaseComponent(ComponentIndex index) :
m_componentIndex(index),
m_entity(nullptr)
{
}
/*!
* \brief Gets the entity owning this component
* \return A handle to the entity owning this component, may be invalid if no entity owns it.
*/
inline const EntityHandle& BaseComponent::GetEntity() const
{
return m_entity;
}
/*!
* \brief Gets the index of the component
* \return Index of the component
*/
inline ComponentIndex BaseComponent::GetIndex() const
{
return m_componentIndex;
}
/*!
* \brief Gets the maximal index of the components
* \return Index of the maximal component
*/
inline ComponentIndex BaseComponent::GetMaxComponentIndex()
{
return static_cast<ComponentIndex>(s_entries.size());
}
/*!
* \brief Registers a component
* \return Index of the registered component
*
* \param id Index of the component
* \param factory Factory to create the component
*
* \remark Produces a NazaraAssert if the identifier is already in use
*/
inline ComponentIndex BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc)
{
// We add our component to the end
ComponentIndex index = static_cast<ComponentIndex>(s_entries.size());
s_entries.resize(index + 1);
// We retrieve it and affect it
ComponentEntry& entry = s_entries.back();
entry.factory = factoryFunc;
entry.id = id;
// We ensure that id is not already in use
NazaraAssert(s_idToIndex.find(id) == s_idToIndex.end(), "This id is already in use");
s_idToIndex[id] = index;
return index;
}
/*!
* \brief Sets the entity on which the component operates
*/
inline void BaseComponent::SetEntity(Entity* entity)
{
if (m_entity != entity)
{
if (m_entity)
OnDetached();
m_entity = entity;
if (m_entity)
OnAttached();
}
}
/*!
* \brief Initializes the BaseComponent
* \return true
*/
inline bool BaseComponent::Initialize()
{
// Nothing to do
return true;
}
/*!
* \brief Uninitializes the BaseComponent
*/
inline void BaseComponent::Uninitialize()
{
s_entries.clear();
s_idToIndex.clear();
}
}