1307 lines
30 KiB
C++
1307 lines
30 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Renderer/Context.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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#include <memory>
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#include <stdexcept>
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#include <Nazara/Renderer/Debug.hpp>
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struct NzTextureImpl
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{
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GLuint id;
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nzImageType type;
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nzPixelFormat format;
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nzUInt8 levelCount;
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bool mipmapping = false;
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bool mipmapsUpdated = true;
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unsigned int depth;
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unsigned int height;
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unsigned int width;
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};
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namespace
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{
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inline unsigned int GetLevelSize(unsigned int size, nzUInt8 level)
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{
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// Contrairement à la classe Image, un appel à GetLevelSize(0, level) n'est pas possible
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return std::max(size >> level, 1U);
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}
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inline void SetUnpackAlignement(nzUInt8 bpp)
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{
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if (bpp % 8 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
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else if (bpp % 4 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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else if (bpp % 2 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
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else
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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}
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}
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NzTexture::NzTexture(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, nzUInt8 levelCount)
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{
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NzErrorFlags flags(nzErrorFlag_ThrowException);
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Create(type, format, width, height, depth, levelCount);
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}
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NzTexture::NzTexture(const NzImage& image)
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{
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NzErrorFlags flags(nzErrorFlag_ThrowException);
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LoadFromImage(image);
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}
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NzTexture::~NzTexture()
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{
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OnTextureRelease(this);
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Destroy();
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NzRenderer::OnTextureReleased(this); ///TODO: Gets rid of this
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}
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bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, nzUInt8 levelCount)
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{
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Destroy();
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#if NAZARA_RENDERER_SAFE
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if (!IsTypeSupported(type))
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{
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NazaraError("Texture's type not supported");
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return false;
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}
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if (!NzPixelFormat::IsValid(format))
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{
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NazaraError("Invalid pixel format");
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return false;
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}
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if (!IsFormatSupported(format))
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{
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NazaraError("Texture's format not supported");
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return false;
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}
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if (width == 0)
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{
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NazaraError("Width must be at least 1 (0)");
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return false;
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}
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if (height == 0)
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{
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NazaraError("Height must be at least 1 (0)");
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return false;
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}
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if (depth == 0)
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{
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NazaraError("Depth must be at least 1 (0)");
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return false;
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}
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switch (type)
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{
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case nzImageType_1D:
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if (height > 1)
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{
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NazaraError("One dimensional texture's height must be 1");
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return false;
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}
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if (depth > 1)
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{
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NazaraError("1D textures must be 1 deep");
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return false;
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}
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break;
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case nzImageType_1D_Array:
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case nzImageType_2D:
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if (depth > 1)
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{
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NazaraError("2D textures must be 1 deep");
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return false;
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}
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break;
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case nzImageType_2D_Array:
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case nzImageType_3D:
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break;
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case nzImageType_Cubemap:
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if (depth > 1)
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{
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NazaraError("Cubemaps must be 1 deep");
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return false;
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}
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if (width != height)
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{
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NazaraError("Cubemaps must have square dimensions");
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return false;
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}
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break;
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}
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#endif
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NzContext::EnsureContext();
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if (IsMipmappingSupported())
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levelCount = std::min(levelCount, NzImage::GetMaxLevel(width, height, depth));
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else if (levelCount > 1)
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{
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NazaraWarning("Mipmapping not supported, reducing level count to 1");
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levelCount = 1;
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}
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m_impl = new NzTextureImpl;
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m_impl->depth = GetValidSize(depth);
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m_impl->format = format;
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m_impl->height = GetValidSize(height);
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m_impl->levelCount = levelCount;
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m_impl->type = type;
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m_impl->width = GetValidSize(width);
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glGenTextures(1, &m_impl->id);
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NzOpenGL::BindTexture(m_impl->type, m_impl->id);
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// En cas d'erreur (sortie prématurée), on détruit la texture
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NzCallOnExit onExit([this]()
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{
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Destroy();
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});
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// On précise le nombre de mipmaps avant la spécification de la texture
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// https://www.opengl.org/wiki/Hardware_specifics:_NVidia
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SetMipmapRange(0, m_impl->levelCount-1);
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if (m_impl->levelCount > 1U)
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EnableMipmapping(true);
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// Vérification du support par la carte graphique (texture proxy)
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if (!CreateTexture(true))
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{
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NazaraError("Texture's parameters not supported by driver");
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return false;
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}
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// Création de la texture
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if (!CreateTexture(false))
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{
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NazaraError("Failed to create texture");
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return false;
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}
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onExit.Reset();
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return true;
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}
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void NzTexture::Destroy()
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{
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if (m_impl)
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{
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OnTextureDestroy(this);
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NzContext::EnsureContext();
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NzOpenGL::DeleteTexture(m_impl->id);
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delete m_impl;
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m_impl = nullptr;
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}
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}
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bool NzTexture::Download(NzImage* image) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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if (!image)
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{
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NazaraError("Image must be valid");
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return false;
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}
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#endif
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NzOpenGL::Format format;
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if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
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{
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NazaraError("Failed to get OpenGL format");
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return false;
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}
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if (!image->Create(m_impl->type, m_impl->format, m_impl->width, m_impl->height, m_impl->depth, m_impl->levelCount))
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{
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NazaraError("Failed to create image");
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return false;
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}
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// Téléchargement...
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NzOpenGL::BindTexture(m_impl->type, m_impl->id);
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for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
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glGetTexImage(NzOpenGL::TextureTarget[m_impl->type], level, format.dataFormat, format.dataType, image->GetPixels(0, 0, 0, level));
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return true;
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}
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bool NzTexture::EnableMipmapping(bool enable)
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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if (!IsMipmappingSupported())
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{
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NazaraError("Mipmapping not supported");
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return false;
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}
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if (m_impl->levelCount == 1) // Transformation d'une texture sans mipmaps vers une texture avec mipmaps
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{
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///FIXME: Est-ce que cette opération est seulement possible ?
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m_impl->levelCount = NzImage::GetMaxLevel(m_impl->width, m_impl->height, m_impl->depth);
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SetMipmapRange(0, m_impl->levelCount-1);
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}
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if (!m_impl->mipmapping && enable)
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m_impl->mipmapsUpdated = false;
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m_impl->mipmapping = enable;
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return true;
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}
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void NzTexture::EnsureMipmapsUpdate() const
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{
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if (m_impl->mipmapping && !m_impl->mipmapsUpdated)
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{
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NzOpenGL::BindTexture(m_impl->type, m_impl->id);
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glGenerateMipmap(NzOpenGL::TextureTarget[m_impl->type]);
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m_impl->mipmapsUpdated = true;
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}
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}
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unsigned int NzTexture::GetDepth(nzUInt8 level) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return GetLevelSize(m_impl->depth, level);
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}
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nzPixelFormat NzTexture::GetFormat() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzPixelFormat_Undefined;
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}
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#endif
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return m_impl->format;
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}
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unsigned int NzTexture::GetHeight(nzUInt8 level) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return GetLevelSize(m_impl->height, level);
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}
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nzUInt8 NzTexture::GetLevelCount() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->levelCount;
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}
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nzUInt8 NzTexture::GetMaxLevel() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return NzImage::GetMaxLevel(m_impl->type, m_impl->width, m_impl->height, m_impl->depth);
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}
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unsigned int NzTexture::GetMemoryUsage() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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unsigned int width = m_impl->width;
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unsigned int height = m_impl->height;
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unsigned int depth = m_impl->depth;
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unsigned int size = 0;
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for (unsigned int i = 0; i < m_impl->levelCount; ++i)
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{
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size += width * height * depth;
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if (width > 1)
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width >>= 1;
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if (height > 1)
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height >>= 1;
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if (depth > 1)
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depth >>= 1;
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}
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if (m_impl->type == nzImageType_Cubemap)
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size *= 6;
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return size * NzPixelFormat::GetBytesPerPixel(m_impl->format);
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}
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unsigned int NzTexture::GetMemoryUsage(nzUInt8 level) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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if (level >= m_impl->levelCount)
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{
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NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
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return 0;
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}
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#endif
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return (GetLevelSize(m_impl->width, level)) *
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(GetLevelSize(m_impl->height, level)) *
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((m_impl->type == nzImageType_Cubemap) ? 6 : GetLevelSize(m_impl->depth, level)) *
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NzPixelFormat::GetBytesPerPixel(m_impl->format);
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}
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NzVector3ui NzTexture::GetSize(nzUInt8 level) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return NzVector3ui(0, 0, 0);
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}
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#endif
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return NzVector3ui(GetLevelSize(m_impl->width, level), GetLevelSize(m_impl->height, level), GetLevelSize(m_impl->depth, level));
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}
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nzImageType NzTexture::GetType() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzImageType_2D;
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}
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#endif
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return m_impl->type;
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}
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unsigned int NzTexture::GetWidth(nzUInt8 level) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return GetLevelSize(m_impl->width, level);
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}
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bool NzTexture::HasMipmaps() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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return m_impl->levelCount > 1;
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}
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void NzTexture::InvalidateMipmaps()
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraInternalError("Texture must be valid");
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return;
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}
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#endif
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m_impl->mipmapsUpdated = false;
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}
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bool NzTexture::IsValid() const
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{
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return m_impl != nullptr;
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}
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bool NzTexture::LoadFromFile(const NzString& filePath, const NzImageParams& params, bool generateMipmaps)
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{
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NzImage image;
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if (!image.LoadFromFile(filePath, params))
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{
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NazaraError("Failed to load image");
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return false;
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}
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return LoadFromImage(image, generateMipmaps);
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}
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bool NzTexture::LoadFromImage(const NzImage& image, bool generateMipmaps)
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{
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#if NAZARA_RENDERER_SAFE
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if (!image.IsValid())
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{
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NazaraError("Image must be valid");
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return false;
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}
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#endif
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// Vive le Copy-On-Write
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NzImage newImage(image);
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nzPixelFormat format = newImage.GetFormat();
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if (!IsFormatSupported(format))
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{
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///TODO: Sélectionner le format le plus adapté selon les composantes présentes dans le premier format
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nzPixelFormat newFormat = (NzPixelFormat::HasAlpha(format)) ? nzPixelFormat_BGRA8 : nzPixelFormat_BGR8;
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NazaraWarning("Format " + NzPixelFormat::ToString(format) + " not supported, trying to convert it to " + NzPixelFormat::ToString(newFormat) + "...");
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if (NzPixelFormat::IsConversionSupported(format, newFormat))
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{
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if (newImage.Convert(newFormat))
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{
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NazaraWarning("Conversion succeed");
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format = newFormat;
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}
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else
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{
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NazaraError("Conversion failed");
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return false;
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}
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}
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else
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{
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NazaraError("Conversion not supported");
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return false;
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}
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}
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nzImageType type = newImage.GetType();
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nzUInt8 levelCount = newImage.GetLevelCount();
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if (!Create(type, format, newImage.GetWidth(), newImage.GetHeight(), newImage.GetDepth(), (generateMipmaps) ? 0xFF : levelCount))
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{
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NazaraError("Failed to create texture");
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return false;
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}
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NzCallOnExit destroyOnExit([this]()
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{
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Destroy();
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});
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if (type == nzImageType_Cubemap)
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{
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for (nzUInt8 level = 0; level < levelCount; ++level)
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{
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for (unsigned int i = 0; i <= nzCubemapFace_Max; ++i)
|
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{
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if (!Update(newImage.GetConstPixels(0, 0, i, level), NzRectui(0, 0, newImage.GetWidth(level), newImage.GetHeight(level)), i, level))
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{
|
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NazaraError("Failed to update texture");
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return false;
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}
|
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}
|
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}
|
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}
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else
|
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{
|
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for (nzUInt8 level = 0; level < levelCount; ++level)
|
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{
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if (!Update(newImage.GetConstPixels(0, 0, 0, level), level))
|
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{
|
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NazaraError("Failed to update texture");
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return false;
|
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}
|
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}
|
|
}
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|
|
destroyOnExit.Reset();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::LoadFromMemory(const void* data, std::size_t size, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadFromStream(NzInputStream& stream, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadArrayFromFile(const NzString& filePath, const NzImageParams& imageParams, bool generateMipmaps, const NzVector2ui& atlasSize)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadArrayFromFile(filePath, imageParams, atlasSize))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadArrayFromImage(const NzImage& image, bool generateMipmaps, const NzVector2ui& atlasSize)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadArrayFromImage(image, atlasSize))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadArrayFromMemory(const void* data, std::size_t size, const NzImageParams& imageParams, bool generateMipmaps, const NzVector2ui& atlasSize)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadArrayFromMemory(data, size, imageParams, atlasSize))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadArrayFromStream(NzInputStream& stream, const NzImageParams& imageParams, bool generateMipmaps, const NzVector2ui& atlasSize)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadArrayFromStream(stream, imageParams, atlasSize))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromFile(const NzString& filePath, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadCubemapFromFile(filePath, imageParams, cubemapParams))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromImage(const NzImage& image, bool generateMipmaps, const NzCubemapParams& params)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadCubemapFromImage(image, params))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromMemory(const void* data, std::size_t size, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadCubemapFromMemory(data, size, imageParams, cubemapParams))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromStream(NzInputStream& stream, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage cubemap;
|
|
if (!cubemap.LoadCubemapFromStream(stream, imageParams, cubemapParams))
|
|
{
|
|
NazaraError("Failed to load cubemap");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(cubemap, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromFile(nzCubemapFace face, const NzString& filePath, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromFile(filePath, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return Update(image, NzRectui(0, 0, faceSize, faceSize), face);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromMemory(nzCubemapFace face, const void* data, std::size_t size, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return Update(image, NzRectui(0, 0, faceSize, faceSize), face);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromStream(nzCubemapFace face, NzInputStream& stream, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return Update(image, NzRectui(0, 0, faceSize, faceSize), face);
|
|
}
|
|
|
|
bool NzTexture::SetMipmapRange(nzUInt8 minLevel, nzUInt8 maxLevel)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (minLevel >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Minimum level cannot be greater or equal than level count (" + NzString::Number(minLevel) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
|
|
if (maxLevel < minLevel)
|
|
{
|
|
NazaraError("Minimum level cannot be greater than maximum level (" + NzString::Number(minLevel) + " < " + NzString::Number(maxLevel) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::BindTexture(m_impl->type, m_impl->id);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_BASE_LEVEL, minLevel);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_MAX_LEVEL, maxLevel);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(0, 0, 0, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzBoxui& box, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(0, 0, 0, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, box, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzRectui& rect, unsigned int z, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(0, 0, 0, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, rect, z, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return Update(pixels, NzBoxui(GetLevelSize(m_impl->width, level), GetLevelSize(m_impl->height, level), GetLevelSize(m_impl->depth, level)), srcWidth, srcHeight, level);
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzBoxui& box, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!box.IsValid())
|
|
{
|
|
NazaraError("Invalid box");
|
|
return false;
|
|
}
|
|
|
|
unsigned int width = GetLevelSize(m_impl->width, level);
|
|
unsigned int height = GetLevelSize(m_impl->height, level);
|
|
unsigned int depth = (m_impl->type == nzImageType_Cubemap) ? 6 : GetLevelSize(m_impl->depth, level);
|
|
if (box.x+box.width > width || box.y+box.height > height || box.z+box.depth > depth ||
|
|
(m_impl->type == nzImageType_Cubemap && box.depth > 1)) // Nous n'autorisons pas de modifier plus d'une face du cubemap à la fois
|
|
{
|
|
NazaraError("Cube dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
SetUnpackAlignement(NzPixelFormat::GetBytesPerPixel(m_impl->format));
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, srcWidth);
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, srcHeight);
|
|
|
|
NzOpenGL::BindTexture(m_impl->type, m_impl->id);
|
|
switch (m_impl->type)
|
|
{
|
|
case nzImageType_1D:
|
|
glTexSubImage1D(GL_TEXTURE_1D, level, box.x, box.width, format.dataFormat, format.dataType, pixels);
|
|
break;
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D:
|
|
glTexSubImage2D(NzOpenGL::TextureTarget[m_impl->type], level, box.x, box.y, box.width, box.height, format.dataFormat, format.dataType, pixels);
|
|
break;
|
|
|
|
case nzImageType_2D_Array:
|
|
case nzImageType_3D:
|
|
glTexSubImage3D(NzOpenGL::TextureTarget[m_impl->type], level, box.x, box.y, box.z, box.width, box.height, box.depth, format.dataFormat, format.dataType, pixels);
|
|
break;
|
|
|
|
case nzImageType_Cubemap:
|
|
glTexSubImage2D(NzOpenGL::CubemapFace[box.z], level, box.x, box.y, box.width, box.height, format.dataFormat, format.dataType, pixels);
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int z, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
return Update(pixels, NzBoxui(rect.x, rect.y, z, rect.width, rect.height, 1), srcWidth, srcHeight, level);
|
|
}
|
|
|
|
unsigned int NzTexture::GetOpenGLID() const
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
return m_impl->id;
|
|
}
|
|
|
|
unsigned int NzTexture::GetValidSize(unsigned int size)
|
|
{
|
|
if (NzRenderer::HasCapability(nzRendererCap_TextureNPOT))
|
|
return size;
|
|
else
|
|
{
|
|
unsigned int pot = 1;
|
|
while (pot < size)
|
|
pot <<= 1;
|
|
|
|
return pot;
|
|
}
|
|
}
|
|
|
|
bool NzTexture::IsFormatSupported(nzPixelFormat format)
|
|
{
|
|
switch (format)
|
|
{
|
|
// Formats de base
|
|
case nzPixelFormat_A8:
|
|
case nzPixelFormat_BGR8:
|
|
case nzPixelFormat_BGRA8:
|
|
case nzPixelFormat_L8:
|
|
case nzPixelFormat_LA8:
|
|
case nzPixelFormat_RGB8:
|
|
case nzPixelFormat_RGBA8:
|
|
return true;
|
|
|
|
// Packed formats supportés depuis OpenGL 1.2
|
|
case nzPixelFormat_RGB5A1:
|
|
case nzPixelFormat_RGBA4:
|
|
return true;
|
|
|
|
// Formats supportés depuis OpenGL 3
|
|
case nzPixelFormat_R8:
|
|
case nzPixelFormat_R8I:
|
|
case nzPixelFormat_R8UI:
|
|
case nzPixelFormat_R16:
|
|
case nzPixelFormat_R16F:
|
|
case nzPixelFormat_R16I:
|
|
case nzPixelFormat_R16UI:
|
|
case nzPixelFormat_R32F:
|
|
case nzPixelFormat_R32I:
|
|
case nzPixelFormat_R32UI:
|
|
case nzPixelFormat_RG8:
|
|
case nzPixelFormat_RG8I:
|
|
case nzPixelFormat_RG8UI:
|
|
case nzPixelFormat_RG16:
|
|
case nzPixelFormat_RG16F:
|
|
case nzPixelFormat_RG16I:
|
|
case nzPixelFormat_RG16UI:
|
|
case nzPixelFormat_RG32F:
|
|
case nzPixelFormat_RG32I:
|
|
case nzPixelFormat_RG32UI:
|
|
case nzPixelFormat_RGB16F:
|
|
case nzPixelFormat_RGB16I:
|
|
case nzPixelFormat_RGB16UI:
|
|
case nzPixelFormat_RGB32F:
|
|
case nzPixelFormat_RGB32I:
|
|
case nzPixelFormat_RGB32UI:
|
|
case nzPixelFormat_RGBA16F:
|
|
case nzPixelFormat_RGBA16I:
|
|
case nzPixelFormat_RGBA16UI:
|
|
case nzPixelFormat_RGBA32F:
|
|
case nzPixelFormat_RGBA32I:
|
|
case nzPixelFormat_RGBA32UI:
|
|
return NzOpenGL::GetVersion() >= 300;
|
|
|
|
// Formats de profondeur (Supportés avec les FBOs)
|
|
case nzPixelFormat_Depth16:
|
|
case nzPixelFormat_Depth24:
|
|
case nzPixelFormat_Depth32:
|
|
case nzPixelFormat_Depth24Stencil8:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_FrameBufferObject);
|
|
|
|
// Formats de stencil (Non supportés pour les textures)
|
|
case nzPixelFormat_Stencil1:
|
|
case nzPixelFormat_Stencil4:
|
|
case nzPixelFormat_Stencil8:
|
|
case nzPixelFormat_Stencil16:
|
|
return false;
|
|
|
|
// Formats compressés
|
|
case nzPixelFormat_DXT1:
|
|
case nzPixelFormat_DXT3:
|
|
case nzPixelFormat_DXT5:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureCompression_s3tc);
|
|
|
|
case nzPixelFormat_Undefined:
|
|
break;
|
|
}
|
|
|
|
NazaraError("Invalid pixel format");
|
|
return false;
|
|
}
|
|
|
|
bool NzTexture::IsMipmappingSupported()
|
|
{
|
|
return glGenerateMipmap != nullptr;
|
|
}
|
|
|
|
bool NzTexture::IsTypeSupported(nzImageType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case nzImageType_1D:
|
|
case nzImageType_2D:
|
|
case nzImageType_3D:
|
|
case nzImageType_Cubemap:
|
|
return true; // Tous supportés nativement dans OpenGL 2
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D_Array:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureArray);
|
|
}
|
|
|
|
NazaraError("Image type not handled (0x" + NzString::Number(type, 16) + ')');
|
|
return false;
|
|
}
|
|
|
|
bool NzTexture::CreateTexture(bool proxy)
|
|
{
|
|
NzOpenGL::Format openGLFormat;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &openGLFormat, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Format " + NzPixelFormat::ToString(m_impl->format) + " not supported by OpenGL");
|
|
return false;
|
|
}
|
|
|
|
GLenum target = (proxy) ? NzOpenGL::TextureTargetProxy[m_impl->type] : NzOpenGL::TextureTarget[m_impl->type];
|
|
switch (m_impl->type)
|
|
{
|
|
case nzImageType_1D:
|
|
{
|
|
if (glTexStorage1D && !proxy) // Les drivers AMD semblent ne pas aimer glTexStorage avec un format proxy
|
|
glTexStorage1D(target, m_impl->levelCount, openGLFormat.internalFormat, m_impl->width);
|
|
else
|
|
{
|
|
unsigned int w = m_impl->width;
|
|
for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
|
|
{
|
|
glTexImage1D(target, level, openGLFormat.internalFormat, w, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
|
|
if (w > 1U)
|
|
w >>= 1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D:
|
|
{
|
|
if (glTexStorage2D && !proxy)
|
|
glTexStorage2D(target, m_impl->levelCount, openGLFormat.internalFormat, m_impl->width, m_impl->height);
|
|
else
|
|
{
|
|
unsigned int w = m_impl->width;
|
|
unsigned int h = m_impl->height;
|
|
for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
|
|
{
|
|
glTexImage2D(target, level, openGLFormat.internalFormat, w, h, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
|
|
if (w > 1U)
|
|
w >>= 1;
|
|
|
|
if (h > 1U)
|
|
h >>= 1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case nzImageType_2D_Array:
|
|
case nzImageType_3D:
|
|
{
|
|
if (glTexStorage3D && !proxy)
|
|
glTexStorage3D(target, m_impl->levelCount, openGLFormat.internalFormat, m_impl->width, m_impl->height, m_impl->depth);
|
|
else
|
|
{
|
|
unsigned int w = m_impl->width;
|
|
unsigned int h = m_impl->height;
|
|
unsigned int d = m_impl->depth;
|
|
for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
|
|
{
|
|
glTexImage3D(target, level, openGLFormat.internalFormat, w, h, d, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
|
|
if (w > 1U)
|
|
w >>= 1;
|
|
|
|
if (h > 1U)
|
|
h >>= 1;
|
|
|
|
if (d > 1U)
|
|
d >>= 1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case nzImageType_Cubemap:
|
|
{
|
|
if (glTexStorage2D && !proxy)
|
|
glTexStorage2D(target, m_impl->levelCount, openGLFormat.internalFormat, m_impl->width, m_impl->height);
|
|
else
|
|
{
|
|
unsigned int size = m_impl->width; // Les cubemaps ont une longueur et largeur identique
|
|
for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
|
|
{
|
|
for (GLenum face : NzOpenGL::CubemapFace)
|
|
glTexImage2D(face, level, openGLFormat.internalFormat, size, size, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
|
|
|
|
if (size > 1U)
|
|
size >>= 1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (proxy)
|
|
{
|
|
GLint internalFormat = 0;
|
|
glGetTexLevelParameteriv(target, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalFormat);
|
|
if (internalFormat == 0)
|
|
return false;
|
|
}
|
|
|
|
// Application du swizzle
|
|
if (!proxy && NzOpenGL::GetVersion() >= 300)
|
|
{
|
|
glTexParameteri(target, GL_TEXTURE_SWIZZLE_R, openGLFormat.swizzle[0]);
|
|
glTexParameteri(target, GL_TEXTURE_SWIZZLE_G, openGLFormat.swizzle[1]);
|
|
glTexParameteri(target, GL_TEXTURE_SWIZZLE_B, openGLFormat.swizzle[2]);
|
|
glTexParameteri(target, GL_TEXTURE_SWIZZLE_A, openGLFormat.swizzle[3]);
|
|
}
|
|
|
|
if (!proxy && NzPixelFormat::GetType(m_impl->format) == nzPixelFormatType_Depth)
|
|
{
|
|
glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
|
|
glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Initialize()
|
|
{
|
|
if (!NzTextureLibrary::Initialize())
|
|
{
|
|
NazaraError("Failed to initialise library");
|
|
return false;
|
|
}
|
|
|
|
if (!NzTextureManager::Initialize())
|
|
{
|
|
NazaraError("Failed to initialise manager");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void NzTexture::Uninitialize()
|
|
{
|
|
NzTextureManager::Uninitialize();
|
|
NzTextureLibrary::Uninitialize();
|
|
}
|
|
|
|
NzTextureLibrary::LibraryMap NzTexture::s_library;
|
|
NzTextureManager::ManagerMap NzTexture::s_managerMap;
|
|
NzTextureManager::ManagerParams NzTexture::s_managerParameters;
|