Files
NazaraEngine/tests/SDK/NDK/EntityOwner.cpp
Gawaboumga c8c19f5845 Documentation for module 'NDK'
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2016-08-21 13:48:52 +02:00

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C++

#include <NDK/EntityOwner.hpp>
#include <NDK/World.hpp>
#include <Catch/catch.hpp>
SCENARIO("EntityOwner", "[NDK][ENTITYOWNER]")
{
GIVEN("A world & an entity")
{
Ndk::World world;
const Ndk::EntityHandle& entity = world.CreateEntity();
WHEN("We set the ownership of the entity to our owner")
{
Ndk::EntityOwner entityOwner(entity);
THEN("Entity is still valid")
{
REQUIRE(entity.IsValid());
}
THEN("Resetting or getting out of scope is no more valid")
{
entityOwner.Reset();
world.Update(1.f);
REQUIRE(!entity.IsValid());
}
}
}
}