ImguiDrawer::Prepare now calls RenderInternal
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@@ -58,6 +58,8 @@ namespace Nz
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static void GetAllocatorFunctions(ImGuiMemAllocFunc* allocFunc, ImGuiMemFreeFunc* freeFunc, void** userData);
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private:
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void RenderInternal();
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void SetupInputs(Nz::WindowEventHandler& handler);
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void Update(const Nz::Vector2i& mousePosition, const Nz::Vector2ui& displaySize, float dt);
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@@ -78,6 +80,8 @@ namespace Nz
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std::unordered_set<ImguiHandler*> m_handlers;
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static Imgui* s_instance;
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friend class ImguiDrawer;
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};
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}
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